From b9dad0d82f4ee5c363180a6e483caa649ebe8875 Mon Sep 17 00:00:00 2001 From: belugas Date: Thu, 5 Jul 2007 16:39:56 +0000 Subject: (svn r10448) -Codechange: Industry Tiles and Houses share almost the same spritegroup format. --- src/newgrf.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/newgrf.cpp b/src/newgrf.cpp index 80268a750..c27807625 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -2207,7 +2207,8 @@ static void NewSpriteGroup(byte *buf, int len) break; } - case GSF_TOWNHOUSE: { + case GSF_TOWNHOUSE: + case GSF_INDUSTRYTILES: { byte sprites = _cur_grffile->spriteset_numents; byte num_sprites = max((uint8)1, type); uint i; -- cgit v1.2.3-70-g09d2