From b81a390d47da6aab1fa374e72d7f68684ba82061 Mon Sep 17 00:00:00 2001 From: maedhros Date: Sun, 6 May 2007 08:50:03 +0000 Subject: (svn r9792) -Fix (r9734): Pause on newgame should only apply to games, not the scenario editor. --- src/genworld.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/genworld.cpp b/src/genworld.cpp index e766df23f..22110432b 100644 --- a/src/genworld.cpp +++ b/src/genworld.cpp @@ -154,7 +154,7 @@ static void *_GenerateWorld(void *arg) if (_network_dedicated) DEBUG(net, 0, "Map generated, starting game"); - if (_patches.pause_on_newgame) DoCommandP(0, 1, 0, NULL, CMD_PAUSE); + if (_patches.pause_on_newgame && _game_mode == GM_NORMAL) DoCommandP(0, 1, 0, NULL, CMD_PAUSE); return NULL; } -- cgit v1.2.3-70-g09d2