From b280a3a0ed8c641fb7e39067fccbba668be2e1c6 Mon Sep 17 00:00:00 2001 From: rubidium42 Date: Sat, 12 Jun 2021 21:09:58 +0200 Subject: Cleanup: remove IConsoleWarning/IConsoleError helpers Both did not support format parameters, so in many places IConsolePrint(CC_ERROR, "message") was used with a style different from what IConsoleError would do. --- src/console.cpp | 20 -------------------- src/console_func.h | 2 -- 2 files changed, 22 deletions(-) (limited to 'src') diff --git a/src/console.cpp b/src/console.cpp index 82e6e04bf..90403b33f 100644 --- a/src/console.cpp +++ b/src/console.cpp @@ -144,26 +144,6 @@ void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...) IConsolePrint(colour_code, buf); } -/** - * It is possible to print warnings to the console. These are mostly - * errors or mishaps, but non-fatal. You need at least a level 1 (developer) for - * debugging messages to show up - */ -void IConsoleWarning(const char *string) -{ - if (_settings_client.gui.developer == 0) return; - IConsolePrintF(CC_WARNING, "WARNING: %s", string); -} - -/** - * It is possible to print error information to the console. This can include - * game errors, or errors in general you would want the user to notice - */ -void IConsoleError(const char *string) -{ - IConsolePrintF(CC_ERROR, "ERROR: %s", string); -} - /** * Change a string into its number representation. Supports * decimal and hexadecimal numbers as well as 'on'/'off' 'true'/'false' diff --git a/src/console_func.h b/src/console_func.h index b0ffbb9dd..f48fa8f54 100644 --- a/src/console_func.h +++ b/src/console_func.h @@ -47,8 +47,6 @@ static inline void IConsolePrint(TextColour colour_code, const T &format, A firs } void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...) WARN_FORMAT(2, 3); -void IConsoleWarning(const char *string); -void IConsoleError(const char *string); /* Parser */ void IConsoleCmdExec(const char *cmdstr, const uint recurse_count = 0); -- cgit v1.2.3-70-g09d2