From ab7a5568d762fe30b91cdb0221883c1d9cc97d4b Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 13 May 2008 14:59:50 +0000 Subject: (svn r13071) -Codechange: make also a class of the MainWindow. --- src/main_gui.cpp | 318 ++++++++++++++++++++++++++++--------------------------- 1 file changed, 160 insertions(+), 158 deletions(-) (limited to 'src') diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 8b4b1328d..97caa6b39 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -214,188 +214,194 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w) extern void UpdateAllStationVirtCoord(); -static void MainWindowWndProc(Window *w, WindowEvent *e) +struct MainWindow : Window { - switch (e->event) { - case WE_PAINT: - DrawWindowViewport(w); - if (_game_mode == GM_MENU) { - int off_x = _screen.width / 2; - - DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50); - DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50); - DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50); - DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50); - - DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50); - DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50); - DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50); - } - break; + MainWindow(int width, int height) : Window(0, 0, width, height, NULL, WC_MAIN_WINDOW, NULL) + { + InitializeWindowViewport(this, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT); + } - case WE_KEYPRESS: - switch (e->we.keypress.keycode) { - case 'Q' | WKC_CTRL: - case 'Q' | WKC_META: - HandleExitGameRequest(); - break; - } + virtual void OnPaint() + { + DrawWindowViewport(this); + if (_game_mode == GM_MENU) { + int off_x = _screen.width / 2; - /* Disable all key shortcuts, except quit shortcuts when - * generating the world, otherwise they create threading - * problem during the generating, resulting in random - * assertions that are hard to trigger and debug */ - if (IsGeneratingWorld()) break; + DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50); + DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50); + DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50); + DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50); - if (e->we.keypress.keycode == WKC_BACKQUOTE) { - IConsoleSwitch(); - e->we.keypress.cont = false; - break; - } + DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50); + DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50); + DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50); + } + } - if (e->we.keypress.keycode == ('B' | WKC_CTRL)) { - e->we.keypress.cont = false; - extern bool _draw_bounding_boxes; - _draw_bounding_boxes = !_draw_bounding_boxes; - MarkWholeScreenDirty(); - break; - } + virtual bool OnKeyPress(uint16 key, uint16 keycode) + { + switch (keycode) { + case 'Q' | WKC_CTRL: + case 'Q' | WKC_META: + HandleExitGameRequest(); + return true; + } - if (_game_mode == GM_MENU) break; + /* Disable all key shortcuts, except quit shortcuts when + * generating the world, otherwise they create threading + * problem during the generating, resulting in random + * assertions that are hard to trigger and debug */ + if (IsGeneratingWorld()) return true; - switch (e->we.keypress.keycode) { - case 'C': - case 'Z': { - Point pt = GetTileBelowCursor(); - if (pt.x != -1) { - if (e->we.keypress.keycode == 'Z') MaxZoomInOut(ZOOM_IN, w); - ScrollMainWindowTo(pt.x, pt.y); - } - break; + if (keycode == WKC_BACKQUOTE) { + IConsoleSwitch(); + return false; + } + + if (keycode == ('B' | WKC_CTRL)) { + extern bool _draw_bounding_boxes; + _draw_bounding_boxes = !_draw_bounding_boxes; + MarkWholeScreenDirty(); + return false; + } + + if (_game_mode == GM_MENU) return true; + + switch (keycode) { + case 'C': + case 'Z': { + Point pt = GetTileBelowCursor(); + if (pt.x != -1) { + if (keycode == 'Z') MaxZoomInOut(ZOOM_IN, this); + ScrollMainWindowTo(pt.x, pt.y); } + break; + } - case WKC_ESC: ResetObjectToPlace(); break; - case WKC_DELETE: DeleteNonVitalWindows(); break; - case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break; - case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break; + case WKC_ESC: ResetObjectToPlace(); break; + case WKC_DELETE: DeleteNonVitalWindows(); break; + case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break; + case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break; #if defined(_DEBUG) - case '0' | WKC_ALT: // Crash the game - *(byte*)0 = 0; - break; - - case '1' | WKC_ALT: // Gimme money - /* Server can not cheat in advertise mode either! */ - if (!_networking || !_network_server || !_network_advertise) - DoCommandP(0, 10000000, 0, NULL, CMD_MONEY_CHEAT); - break; - - case '2' | WKC_ALT: // Update the coordinates of all station signs - UpdateAllStationVirtCoord(); - break; + case '0' | WKC_ALT: // Crash the game + *(byte*)0 = 0; + break; + + case '1' | WKC_ALT: // Gimme money + /* Server can not cheat in advertise mode either! */ + if (!_networking || !_network_server || !_network_advertise) + DoCommandP(0, 10000000, 0, NULL, CMD_MONEY_CHEAT); + break; + + case '2' | WKC_ALT: // Update the coordinates of all station signs + UpdateAllStationVirtCoord(); + break; #endif - case '1' | WKC_CTRL: - case '2' | WKC_CTRL: - case '3' | WKC_CTRL: - case '4' | WKC_CTRL: - case '5' | WKC_CTRL: - case '6' | WKC_CTRL: - case '7' | WKC_CTRL: - case '8' | WKC_CTRL: - case '9' | WKC_CTRL: - /* Transparency toggle hot keys */ - ToggleTransparency((TransparencyOption)(e->we.keypress.keycode - ('1' | WKC_CTRL))); - MarkWholeScreenDirty(); - break; - - case '1' | WKC_CTRL | WKC_SHIFT: - case '2' | WKC_CTRL | WKC_SHIFT: - case '3' | WKC_CTRL | WKC_SHIFT: - case '4' | WKC_CTRL | WKC_SHIFT: - case '5' | WKC_CTRL | WKC_SHIFT: - case '6' | WKC_CTRL | WKC_SHIFT: - case '7' | WKC_CTRL | WKC_SHIFT: - case '8' | WKC_CTRL | WKC_SHIFT: - /* Invisibility toggle hot keys */ - ToggleInvisibilityWithTransparency((TransparencyOption)(e->we.keypress.keycode - ('1' | WKC_CTRL | WKC_SHIFT))); - MarkWholeScreenDirty(); - break; - - case 'X' | WKC_CTRL: - ShowTransparencyToolbar(); - break; - - case 'X': - ResetRestoreAllTransparency(); - break; + case '1' | WKC_CTRL: + case '2' | WKC_CTRL: + case '3' | WKC_CTRL: + case '4' | WKC_CTRL: + case '5' | WKC_CTRL: + case '6' | WKC_CTRL: + case '7' | WKC_CTRL: + case '8' | WKC_CTRL: + case '9' | WKC_CTRL: + /* Transparency toggle hot keys */ + ToggleTransparency((TransparencyOption)(keycode - ('1' | WKC_CTRL))); + MarkWholeScreenDirty(); + break; + + case '1' | WKC_CTRL | WKC_SHIFT: + case '2' | WKC_CTRL | WKC_SHIFT: + case '3' | WKC_CTRL | WKC_SHIFT: + case '4' | WKC_CTRL | WKC_SHIFT: + case '5' | WKC_CTRL | WKC_SHIFT: + case '6' | WKC_CTRL | WKC_SHIFT: + case '7' | WKC_CTRL | WKC_SHIFT: + case '8' | WKC_CTRL | WKC_SHIFT: + /* Invisibility toggle hot keys */ + ToggleInvisibilityWithTransparency((TransparencyOption)(keycode - ('1' | WKC_CTRL | WKC_SHIFT))); + MarkWholeScreenDirty(); + break; + + case 'X' | WKC_CTRL: + ShowTransparencyToolbar(); + break; + + case 'X': + ResetRestoreAllTransparency(); + break; #ifdef ENABLE_NETWORK - case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all - if (_networking) { - const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index); - bool teamchat = false; - - if (cio == NULL) break; - - /* Only players actually playing can speak to team. Eg spectators cannot */ - if (_patches.prefer_teamchat && IsValidPlayer(cio->client_playas)) { - const NetworkClientInfo *ci; - FOR_ALL_ACTIVE_CLIENT_INFOS(ci) { - if (ci->client_playas == cio->client_playas && ci != cio) { - teamchat = true; - break; - } + case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all + if (_networking) { + const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index); + bool teamchat = false; + + if (cio == NULL) break; + + /* Only players actually playing can speak to team. Eg spectators cannot */ + if (_patches.prefer_teamchat && IsValidPlayer(cio->client_playas)) { + const NetworkClientInfo *ci; + FOR_ALL_ACTIVE_CLIENT_INFOS(ci) { + if (ci->client_playas == cio->client_playas && ci != cio) { + teamchat = true; + break; } } - - ShowNetworkChatQueryWindow(teamchat ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas); } - break; - case WKC_SHIFT | WKC_RETURN: case WKC_SHIFT | 'T': // send text message to all players - if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0); - break; + ShowNetworkChatQueryWindow(teamchat ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas); + } + break; - case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T': // send text to all team mates - if (_networking) { - const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index); - if (cio == NULL) break; + case WKC_SHIFT | WKC_RETURN: case WKC_SHIFT | 'T': // send text message to all players + if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0); + break; - ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas); - } - break; + case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T': // send text to all team mates + if (_networking) { + const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index); + if (cio == NULL) break; + + ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas); + } + break; #endif - default: return; - } - e->we.keypress.cont = false; - break; + default: return true; + } + return false; + } - case WE_SCROLL: { - ViewPort *vp = IsPtInWindowViewport(w, _cursor.pos.x, _cursor.pos.y); + virtual void OnScroll(Point delta) + { + ViewPort *vp = IsPtInWindowViewport(this, _cursor.pos.x, _cursor.pos.y); - if (vp == NULL) { - _cursor.fix_at = false; - _scrolling_viewport = false; - } + if (vp == NULL) { + _cursor.fix_at = false; + _scrolling_viewport = false; + } - w->viewport->scrollpos_x += ScaleByZoom(e->we.scroll.delta.x, vp->zoom); - w->viewport->scrollpos_y += ScaleByZoom(e->we.scroll.delta.y, vp->zoom); - w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x; - w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y; - } break; + this->viewport->scrollpos_x += ScaleByZoom(delta.x, vp->zoom); + this->viewport->scrollpos_y += ScaleByZoom(delta.y, vp->zoom); + this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x; + this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y; + }; - case WE_MOUSEWHEEL: - ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w); - break; + virtual void OnMouseWheel(int wheel) + { + ZoomInOrOutToCursorWindow(wheel < 0, this); + } - case WE_INVALIDATE_DATA: - /* Forward the message to the appropiate toolbar (ingame or scenario editor) */ - InvalidateWindowData(WC_MAIN_TOOLBAR, 0, e->we.invalidate.data); - break; + virtual void OnInvalidateData(int data) + { + /* Forward the message to the appropiate toolbar (ingame or scenario editor) */ + InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data); } -} +}; void ShowSelectGameWindow(); @@ -409,11 +415,7 @@ void SetupColorsAndInitialWindow() memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i])); } - int width = _screen.width; - int height = _screen.height; - - Window *w = new Window(0, 0, width, height, MainWindowWndProc, WC_MAIN_WINDOW, NULL); - InitializeWindowViewport(w, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT); + new MainWindow(_screen.width, _screen.height); /* XXX: these are not done */ switch (_game_mode) { -- cgit v1.2.3-70-g09d2