From a702f6b3a84ae6beab180a153c92b6c8311de60f Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 13 Jun 2007 14:57:42 +0000 Subject: (svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1. --- src/openttd.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src') diff --git a/src/openttd.cpp b/src/openttd.cpp index c3983aee1..72dc622db 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -475,6 +475,11 @@ int ttd_main(int argc, char *argv[]) if (startyear != INVALID_YEAR) _patches_newgame.starting_year = startyear; if (generation_seed != GENERATE_NEW_SEED) _patches_newgame.generation_seed = generation_seed; + /* The width and height must be at least 1 pixel, this + * way all internal drawing routines work correctly. */ + if (_cur_resolution[0] == 0) _cur_resolution[0] = 1; + if (_cur_resolution[1] == 0) _cur_resolution[1] = 1; + #if defined(ENABLE_NETWORK) if (dedicated_host) snprintf(_network_server_bind_ip_host, NETWORK_HOSTNAME_LENGTH, "%s", dedicated_host); if (dedicated_port) _network_server_port = dedicated_port; -- cgit v1.2.3-70-g09d2