From a31e9441490d726b8887faf4d9f3fa320696a5b1 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 30 May 2007 13:16:45 +0000 Subject: (svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart). --- src/road_cmd.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index 5fe6a9bf0..b0bd6ec6f 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -51,8 +51,11 @@ bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *ed if (_game_mode == GM_EDITOR || remove == ROAD_NONE) return true; - /* Only do the special processing for actual players. */ - if (rt == ROADTYPE_ROAD && !IsValidPlayer(_current_player)) return true; + /* Water can always flood and towns can always remove "normal" road pieces. + * Towns are not be allowed to remove non "normal" road pieces, like tram + * tracks as that would result in trams that cannot turn. */ + if (_current_player == OWNER_WATER || + (rt == ROADTYPE_ROAD && !IsValidPlayer(_current_player))) return true; /* Only do the special processing if the road is owned * by a town */ -- cgit v1.2.3-70-g09d2