From 9cf602c7c13b8e58564a7ae8e9d90a74e63fc1a7 Mon Sep 17 00:00:00 2001 From: terkhen Date: Fri, 5 Feb 2010 14:11:25 +0000 Subject: (svn r19016) -Fix [FS#3591]: When removing roads, the player was also charged for removing the foundations. --- src/road_cmd.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index aa5c14943..4b2f0957d 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -312,9 +312,11 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec } } - /* If we change the foundation we have to pay for it. */ - return CommandCost(EXPENSES_CONSTRUCTION, CountBits(pieces) * _price[PR_CLEAR_ROAD] + - ((GetRoadFoundation(tileh, present) != f) ? _price[PR_BUILD_FOUNDATION] : (Money)0)); + CommandCost cost(EXPENSES_CONSTRUCTION, CountBits(pieces) * _price[PR_CLEAR_ROAD]); + /* If we build a foundation we have to pay for it. */ + if (f == FOUNDATION_NONE && GetRoadFoundation(tileh, present) != FOUNDATION_NONE) cost.AddCost(_price[PR_BUILD_FOUNDATION]); + + return cost; } case ROAD_TILE_CROSSING: { @@ -420,7 +422,7 @@ static CommandCost CheckRoadSlope(Slope tileh, RoadBits *pieces, RoadBits existi return CommandCost(); } } else { - if (CountBits(existing) == 1) return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]); + if (CountBits(existing) == 1 && GetRoadFoundation(tileh, existing) == FOUNDATION_NONE) return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]); return CommandCost(); } } -- cgit v1.2.3-70-g09d2