From 8c6b5e52fdf0c638315a6768ba4ac047b13a082d Mon Sep 17 00:00:00 2001 From: Patric Stout Date: Thu, 4 Mar 2021 10:38:25 +0100 Subject: Add: allow making heightmap screenshot via console --- src/console_cmds.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 3f454b1aa..621c1758c 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -1409,11 +1409,12 @@ DEF_CONSOLE_CMD(ConAlias) DEF_CONSOLE_CMD(ConScreenShot) { if (argc == 0) { - IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [viewport | normal | big | giant | minimap] [no_con] [size ] []'"); + IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [viewport | normal | big | giant | heightmap | minimap] [no_con] [size ] []'"); IConsoleHelp("'viewport' (default) makes a screenshot of the current viewport (including menus, windows, ..), " "'normal' makes a screenshot of the visible area, " "'big' makes a zoomed-in screenshot of the visible area, " "'giant' makes a screenshot of the whole map, " + "'heightmap' makes a heightmap screenshot of the map that can be loaded in as heightmap, " "'minimap' makes a top-viewed minimap screenshot of the whole world which represents one tile by one pixel. " "'no_con' hides the console to create the screenshot (only useful in combination with 'viewport'). " "'size' sets the width and height of the viewport to make a screenshot of (only useful in combination with 'normal' or 'big')."); @@ -1441,6 +1442,9 @@ DEF_CONSOLE_CMD(ConScreenShot) } else if (strcmp(argv[arg_index], "giant") == 0) { type = SC_WORLD; arg_index += 1; + } else if (strcmp(argv[arg_index], "heightmap") == 0) { + type = SC_HEIGHTMAP; + arg_index += 1; } else if (strcmp(argv[arg_index], "minimap") == 0) { type = SC_MINIMAP; arg_index += 1; -- cgit v1.2.3-70-g09d2