From 8b5421290027ab67cba25225111e3561ddd7af07 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 17 May 2008 12:48:06 +0000 Subject: (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming. --- src/airport_gui.cpp | 4 ++-- src/autoreplace_gui.cpp | 2 +- src/bridge_gui.cpp | 2 +- src/build_vehicle_gui.cpp | 4 ++-- src/cheat_gui.cpp | 2 +- src/depot_gui.cpp | 2 +- src/dock_gui.cpp | 6 ++--- src/engine_gui.cpp | 2 +- src/genworld_gui.cpp | 6 ++--- src/graph_gui.cpp | 18 +++++++-------- src/group_gui.cpp | 4 ++-- src/industry_gui.cpp | 10 ++++---- src/intro_gui.cpp | 2 +- src/main_gui.cpp | 2 +- src/misc_gui.cpp | 14 ++++++------ src/music_gui.cpp | 4 ++-- src/network/network_gui.cpp | 22 +++++++++--------- src/newgrf_gui.cpp | 4 ++-- src/news_gui.cpp | 10 ++++---- src/order_gui.cpp | 2 +- src/osk_gui.cpp | 2 +- src/player_gui.cpp | 12 +++++----- src/rail_gui.cpp | 10 ++++---- src/road_gui.cpp | 6 ++--- src/settings_gui.cpp | 8 +++---- src/signs_gui.cpp | 4 ++-- src/smallmap_gui.cpp | 6 ++--- src/station_gui.cpp | 6 ++--- src/statusbar_gui.cpp | 2 +- src/subsidy_gui.cpp | 2 +- src/terraform_gui.cpp | 4 ++-- src/timetable_gui.cpp | 2 +- src/toolbar_gui.cpp | 8 +++---- src/town_gui.cpp | 12 +++++----- src/transparency_gui.cpp | 2 +- src/tree_gui.cpp | 2 +- src/vehicle_gui.cpp | 12 +++++----- src/viewport.cpp | 12 +++++----- src/widget.cpp | 56 ++++++++++++++++++++++----------------------- src/widgets/dropdown.cpp | 2 +- src/window_gui.h | 23 ++++++++----------- 41 files changed, 156 insertions(+), 159 deletions(-) (limited to 'src') diff --git a/src/airport_gui.cpp b/src/airport_gui.cpp index 2d7f0f0b6..7333f8051 100644 --- a/src/airport_gui.cpp +++ b/src/airport_gui.cpp @@ -69,7 +69,7 @@ static void BuildAirToolbWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: - DrawWindowWidgets(w); + w->DrawWidgets(); break; case WE_CLICK: @@ -197,7 +197,7 @@ public: if (_station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad); - DrawWindowWidgets(this); + this->DrawWidgets(); /* strings such as 'Size' and 'Coverage Area' */ int text_end = DrawStationCoverageAreaText(2, 206, SCT_ALL, rad, false); text_end = DrawStationCoverageAreaText(2, text_end + 4, SCT_ALL, rad, true) + 4; diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp index f9d827d27..e5a612201 100644 --- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -360,7 +360,7 @@ public: this->widget[RVW_WIDGET_TRAIN_RAILTYPE_DROPDOWN].data = _rail_types_list[sel_railtype]; } - DrawWindowWidgets(this); + this->DrawWidgets(); /* sets up the string for the vehicle that is being replaced to */ if (selected_id[0] != INVALID_ENGINE) { diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp index a5eb1efbc..095f36198 100644 --- a/src/bridge_gui.cpp +++ b/src/bridge_gui.cpp @@ -75,7 +75,7 @@ static void BuildBridgeWndProc(Window *w, WindowEvent *e) break; case WE_PAINT: { - DrawWindowWidgets(w); + w->DrawWidgets(); uint y = 15; for (uint i = 0; (i < w->vscroll.cap) && ((i + w->vscroll.pos) < _bridgedata.count); i++) { diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index 1908039a3..a5af78f6a 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -1114,7 +1114,7 @@ struct BuildVehicleWindow : Window { /* Set text of sort by dropdown */ this->widget[BUILD_VEHICLE_WIDGET_SORT_DROPDOWN].data = _sort_listing[this->vehicle_type][this->sort_criteria]; - DrawWindowWidgets(this); + this->DrawWidgets(); DrawEngineList(this->vehicle_type, this->widget[BUILD_VEHICLE_WIDGET_LIST].left + 2, this->widget[BUILD_VEHICLE_WIDGET_LIST].top + 1, this->eng_list, this->vscroll.pos, max, this->sel_engine, 0, DEFAULT_GROUP); @@ -1129,7 +1129,7 @@ struct BuildVehicleWindow : Window { } } - DrawSortButtonState(this, BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING, this->descending_sort_order ? SBS_DOWN : SBS_UP); + this->DrawSortButtonState(BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING, this->descending_sort_order ? SBS_DOWN : SBS_UP); } virtual void OnDoubleClick(Point pt, int widget) diff --git a/src/cheat_gui.cpp b/src/cheat_gui.cpp index 0ee653185..1bb1c5eba 100644 --- a/src/cheat_gui.cpp +++ b/src/cheat_gui.cpp @@ -129,7 +129,7 @@ struct CheatWindow : Window { virtual void OnPaint() { - DrawWindowWidgets(this); + this->DrawWidgets(); DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, width - 50); for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) { diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index 9ec0f0c9f..842d18203 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -365,7 +365,7 @@ struct DepotWindow : Window { SetDParam(0, depot->town_index); } - DrawWindowWidgets(w); + w->DrawWidgets(); num = this->vscroll.pos * boxes_in_each_row; maxval = min(this->engine_count, num + (rows_in_display * boxes_in_each_row)); diff --git a/src/dock_gui.cpp b/src/dock_gui.cpp index c4bf10b42..d73f9a3b7 100644 --- a/src/dock_gui.cpp +++ b/src/dock_gui.cpp @@ -129,7 +129,7 @@ static void BuildDocksToolbWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: - DrawWindowWidgets(w); + w->DrawWidgets(); w->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_SHIP), 7, 8, 9, WIDGET_LIST_END); break; @@ -238,7 +238,7 @@ static void BuildDockStationWndProc(Window *w, WindowEvent *e) case WE_PAINT: { int rad = (_patches.modified_catchment) ? CA_DOCK : CA_UNMODIFIED; - DrawWindowWidgets(w); + w->DrawWidgets(); if (_station_show_coverage) { SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad); @@ -318,7 +318,7 @@ static void BuildDocksDepotWndProc(Window *w, WindowEvent *e) case WE_CREATE: w->LowerWidget(_ship_depot_direction + 3); break; case WE_PAINT: - DrawWindowWidgets(w); + w->DrawWidgets(); DrawShipDepotSprite(67, 35, 0); DrawShipDepotSprite(35, 51, 1); diff --git a/src/engine_gui.cpp b/src/engine_gui.cpp index 72242590b..05dba463f 100644 --- a/src/engine_gui.cpp +++ b/src/engine_gui.cpp @@ -74,7 +74,7 @@ static void EnginePreviewWndProc(Window *w, WindowEvent *e) const DrawEngineInfo* dei; int width; - DrawWindowWidgets(w); + w->DrawWidgets(); SetDParam(0, GetEngineCategoryName(engine)); DrawStringMultiCenter(150, 44, STR_8101_WE_HAVE_JUST_DESIGNED_A, 296); diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 59595325f..ba6f1f3d2 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -315,7 +315,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { SetDParam(2, 1 << _patches_newgame.map_y); // GLAND_MAPSIZE_Y_PULLDOWN SetDParam(3, _patches_newgame.snow_line_height); // GLAND_SNOW_LEVEL_TEXT - DrawWindowWidgets(this); + this->DrawWidgets(); this->DrawEditBox(GLAND_RANDOM_EDITBOX); @@ -667,7 +667,7 @@ struct CreateScenarioWindow : public Window SetDParam(2, 1 << _patches_newgame.map_y); // CSCEN_MAPSIZE_Y_PULLDOWN SetDParam(3, _patches_newgame.se_flat_world_height); // CSCEN_FLAT_LAND_HEIGHT_TEXT - DrawWindowWidgets(this); + this->DrawWidgets(); } virtual void OnClick(Point pt, int widget) @@ -873,7 +873,7 @@ public: virtual void OnPaint() { - DrawWindowWidgets(this); + this->DrawWidgets(); /* Draw the % complete with a bar and a text */ DrawFrameRect(19, 20, (this->width - 18), 37, 14, FR_BORDERONLY); diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp index d666de9c4..a6102f8a3 100644 --- a/src/graph_gui.cpp +++ b/src/graph_gui.cpp @@ -285,7 +285,7 @@ static void GraphLegendWndProc(Window *w, WindowEvent *e) w->RaiseWidget(p->index + 3); } - DrawWindowWidgets(w); + w->DrawWidgets(); FOR_ALL_PLAYERS(p) { if (!p->is_active) continue; @@ -384,7 +384,7 @@ static void OperatingProfitWndProc(Window *w, WindowEvent *e) GraphDrawer gd; const Player* p; - DrawWindowWidgets(w); + w->DrawWidgets(); gd.left = 2; gd.top = 18; @@ -455,7 +455,7 @@ static void IncomeGraphWndProc(Window *w, WindowEvent *e) GraphDrawer gd; const Player* p; - DrawWindowWidgets(w); + w->DrawWidgets(); gd.left = 2; gd.top = 18; @@ -522,7 +522,7 @@ static void DeliveredCargoGraphWndProc(Window *w, WindowEvent *e) GraphDrawer gd; const Player* p; - DrawWindowWidgets(w); + w->DrawWidgets(); gd.left = 2; gd.top = 18; @@ -589,7 +589,7 @@ static void PerformanceHistoryWndProc(Window *w, WindowEvent *e) GraphDrawer gd; const Player* p; - DrawWindowWidgets(w); + w->DrawWidgets(); gd.left = 2; gd.top = 18; @@ -658,7 +658,7 @@ static void CompanyValueGraphWndProc(Window *w, WindowEvent *e) GraphDrawer gd; const Player* p; - DrawWindowWidgets(w); + w->DrawWidgets(); gd.left = 2; gd.top = 18; @@ -724,7 +724,7 @@ static void CargoPaymentRatesWndProc(Window *w, WindowEvent *e) case WE_PAINT: { GraphDrawer gd; - DrawWindowWidgets(w); + w->DrawWidgets(); int x = 495; int y = 24; @@ -886,7 +886,7 @@ static void CompanyLeagueWndProc(Window *w, WindowEvent *e) const Player* plist[MAX_PLAYERS]; const Player* p; - DrawWindowWidgets(w); + w->DrawWidgets(); uint pl_num = 0; FOR_ALL_PLAYERS(p) if (p->is_active) plist[pl_num++] = p; @@ -973,7 +973,7 @@ struct PerformanceRatingDetailWindow : Window { int color_done, color_notdone; /* Draw standard stuff */ - DrawWindowWidgets(this); + this->DrawWidgets(); /* Check if the currently selected player is still active. */ if (player == INVALID_PLAYER || !GetPlayer(player)->is_active) { diff --git a/src/group_gui.cpp b/src/group_gui.cpp index ecdc535e2..601cc2b0a 100644 --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -403,7 +403,7 @@ struct VehicleGroupWindow : public Window, public VehicleListBase { /* Set text of sort by dropdown */ this->widget[GRP_WIDGET_SORT_BY_DROPDOWN].data = _vehicle_sort_listing[this->vehicles.sort_type]; - DrawWindowWidgets(this); + this->DrawWidgets(); /* Draw Matrix Group * The selected group is drawn in white */ @@ -451,7 +451,7 @@ struct VehicleGroupWindow : public Window, public VehicleListBase { DrawStringRightAligned(187, y1 + 1, STR_GROUP_TINY_NUM, (this->group_sel == g->index) ? TC_WHITE : TC_BLACK); } - DrawSortButtonState(this, GRP_WIDGET_SORT_BY_ORDER, this->vehicles.flags & VL_DESC ? SBS_DOWN : SBS_UP); + this->DrawSortButtonState(GRP_WIDGET_SORT_BY_ORDER, this->vehicles.flags & VL_DESC ? SBS_DOWN : SBS_UP); /* Draw Matrix Vehicle according to the vehicle list built before */ max = min(this->vscroll2.pos + this->vscroll2.cap, this->vehicles.list_length); diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 2fb18da3e..94818c72b 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -204,7 +204,7 @@ public: SetVScrollCount(this, this->count); - DrawWindowWidgets(this); + this->DrawWidgets(); /* and now with the matrix painting */ for (byte i = 0; i < this->vscroll.cap && ((i + this->vscroll.pos) < this->count); i++) { @@ -481,7 +481,7 @@ public: bool has_accept = false; SetDParam(0, this->window_number); - DrawWindowWidgets(this); + this->DrawWidgets(); if (HasBit(ind->callback_flags, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_flags, CBM_IND_PRODUCTION_256_TICKS)) { for (byte j = 0; j < lengthof(i->accepts_cargo); j++) { @@ -564,7 +564,7 @@ public: return; } - DrawWindowViewport(this); + this->DrawViewport(); } virtual void OnClick(Point pt, int widget) @@ -840,8 +840,8 @@ static void IndustryDirectoryWndProc(Window *w, WindowEvent *e) SetVScrollCount(w, _num_industry_sort); - DrawWindowWidgets(w); - DrawSortButtonState(w, IDW_SORTBYNAME + (_industry_sort_order >> 1), _industry_sort_order & 1 ? SBS_DOWN : SBS_UP); + w->DrawWidgets(); + w->DrawSortButtonState(IDW_SORTBYNAME + (_industry_sort_order >> 1), _industry_sort_order & 1 ? SBS_DOWN : SBS_UP); uint pos = w->vscroll.pos; int n = 0; diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp index da3887325..b83331c2a 100644 --- a/src/intro_gui.cpp +++ b/src/intro_gui.cpp @@ -82,7 +82,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) w->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _opt_newgame.landscape == LT_TROPIC); w->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _opt_newgame.landscape == LT_TOYLAND); SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); - DrawWindowWidgets(w); + w->DrawWidgets(); break; case WE_CLICK: diff --git a/src/main_gui.cpp b/src/main_gui.cpp index 56bac55db..7fd97015d 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -224,7 +224,7 @@ struct MainWindow : Window virtual void OnPaint() { - DrawWindowViewport(this); + this->DrawViewport(); if (_game_mode == GM_MENU) { int off_x = _screen.width / 2; diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index 57d426e75..dadbff049 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -83,7 +83,7 @@ public: virtual void OnPaint() { - DrawWindowWidgets(this); + this->DrawWidgets(); DoDrawStringCentered(140, 16, this->landinfo_data[0], TC_LIGHT_BLUE); DoDrawStringCentered(140, 27, this->landinfo_data[1], TC_FROMSTRING); @@ -289,7 +289,7 @@ struct AboutWindow : public Window { " Chris Sawyer - For an amazing game!" }; - DrawWindowWidgets(this); + this->DrawWidgets(); /* Show original copyright and revision version */ DrawStringCentered(210, 17, STR_00B6_ORIGINAL_COPYRIGHT, TC_FROMSTRING); @@ -371,7 +371,7 @@ public: }; CopyInDParam(0, this->decode_params, lengthof(this->decode_params)); - DrawWindowWidgets(this); + this->DrawWidgets(); CopyInDParam(0, this->decode_params, lengthof(this->decode_params)); /* If the error message comes from a NewGRF, we must use the text ref. stack reserved for error messages. @@ -998,7 +998,7 @@ struct QueryStringWindow : public QueryStringBaseWindow virtual void OnPaint() { SetDParam(0, this->caption); - DrawWindowWidgets(this); + this->DrawWidgets(); this->DrawEditBox(QUERY_STR_WIDGET_TEXT); } @@ -1153,7 +1153,7 @@ struct QueryWindow : public Window { virtual void OnPaint() { CopyInDParam(0, this->params, lengthof(this->params)); - DrawWindowWidgets(this); + this->DrawWidgets(); CopyInDParam(0, this->params, lengthof(this->params)); DrawStringMultiCenter(this->width / 2, (this->height / 2) - 10, this->message, this->width - 2); @@ -1419,7 +1419,7 @@ struct SaveLoadWindow : public QueryStringBaseWindow { int y; SetVScrollCount(this, _fios_num); - DrawWindowWidgets(this); + this->DrawWidgets(); DrawFiosTexts(this->width); if (_savegame_sort_dirty) { @@ -1428,7 +1428,7 @@ struct SaveLoadWindow : public QueryStringBaseWindow { } GfxFillRect(this->widget[7].left + 1, this->widget[7].top + 1, this->widget[7].right, this->widget[7].bottom, 0xD7); - DrawSortButtonState(this, _savegame_sort_order & SORT_BY_NAME ? 2 : 3, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP); + this->DrawSortButtonState(_savegame_sort_order & SORT_BY_NAME ? 2 : 3, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP); y = this->widget[7].top + 1; for (pos = this->vscroll.pos; pos < _fios_num; pos++) { diff --git a/src/music_gui.cpp b/src/music_gui.cpp index 589dbeca9..3b032c5a0 100644 --- a/src/music_gui.cpp +++ b/src/music_gui.cpp @@ -204,7 +204,7 @@ static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e) w->SetWidgetDisabledState(11, msf.playlist <= 3); w->LowerWidget(3); w->LowerWidget(4); - DrawWindowWidgets(w); + w->DrawWidgets(); GfxFillRect(3, 23, 3 + 177, 23 + 191, 0); GfxFillRect(251, 23, 251 + 177, 23 + 191, 0); @@ -346,7 +346,7 @@ static void MusicWindowWndProc(Window *w, WindowEvent *e) w->RaiseWidget(7); w->RaiseWidget(9); - DrawWindowWidgets(w); + w->DrawWidgets(); GfxFillRect(187, 16, 200, 33, 0); diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 8e429589c..61beab24a 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -318,7 +318,7 @@ struct NetworkGameWindow : public QueryStringBaseWindow { SetDParam(0, 0x00); SetDParam(1, _lan_internet_types_dropdown[_network_lan_internet]); - DrawWindowWidgets(this); + this->DrawWidgets(); /* Edit box to set player name */ this->DrawEditBox(NGWW_PLAYER); @@ -327,9 +327,9 @@ struct NetworkGameWindow : public QueryStringBaseWindow { /* Sort based on widgets: name, clients, compatibility */ switch (this->servers.sort_type) { - case NGWW_NAME - NGWW_NAME: DrawSortButtonState(this, NGWW_NAME, arrow); break; - case NGWW_CLIENTS - NGWW_NAME: DrawSortButtonState(this, NGWW_CLIENTS, arrow); break; - case NGWW_INFO - NGWW_NAME: DrawSortButtonState(this, NGWW_INFO, arrow); break; + case NGWW_NAME - NGWW_NAME: this->DrawSortButtonState(NGWW_NAME, arrow); break; + case NGWW_CLIENTS - NGWW_NAME: this->DrawSortButtonState(NGWW_CLIENTS, arrow); break; + case NGWW_INFO - NGWW_NAME: this->DrawSortButtonState(NGWW_INFO, arrow); break; } uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3; @@ -727,7 +727,7 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow { SetDParam(3, _network_game_info.companies_max); SetDParam(4, _network_game_info.spectators_max); SetDParam(5, STR_NETWORK_LANG_ANY + _network_game_info.server_lang); - DrawWindowWidgets(this); + this->DrawWidgets(); /* editbox to set game name */ this->DrawEditBox(NSSW_GAMENAME); @@ -1036,7 +1036,7 @@ struct NetworkLobbyWindow : public Window { /* Draw window widgets */ SetDParamStr(0, gi->server_name); - DrawWindowWidgets(this); + this->DrawWidgets(); /* Draw company list */ pos = this->vscroll.pos; @@ -1410,7 +1410,7 @@ struct NetworkClientListPopupWindow : Window { virtual void OnPaint() { - DrawWindowWidgets(this); + this->DrawWidgets(); /* Draw the actions */ int sel = this->sel_index; @@ -1514,7 +1514,7 @@ struct NetworkClientListWindow : Window /* Check if we need to reset the height */ if (!this->CheckClientListHeight()) return; - DrawWindowWidgets(this); + this->DrawWidgets(); int y = CLNWND_OFFSET; @@ -1606,7 +1606,7 @@ struct NetworkJoinStatusWindow : Window { virtual void OnPaint() { uint8 progress; // used for progress bar - DrawWindowWidgets(this); + this->DrawWidgets(); DrawStringCentered(125, 35, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_GREY); switch (_network_join_status) { @@ -1851,7 +1851,7 @@ struct NetworkChatWindow : public QueryStringBaseWindow { STR_NETWORK_CHAT_CLIENT_CAPTION }; - DrawWindowWidgets(this); + this->DrawWidgets(); assert((uint)this->dtype < lengthof(chat_captions)); DrawStringRightAligned(this->widget[2].left - 2, this->widget[2].top + 1, chat_captions[this->dtype], TC_BLACK); @@ -1953,7 +1953,7 @@ struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow { virtual void OnPaint() { - DrawWindowWidgets(this); + this->DrawWidgets(); this->DrawEditBox(4); } diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp index b03ae8faf..da8fa6507 100644 --- a/src/newgrf_gui.cpp +++ b/src/newgrf_gui.cpp @@ -150,7 +150,7 @@ struct NewGRFAddWindow : public Window { SetVScrollCount(this, n); this->SetWidgetDisabledState(ANGRFW_ADD, this->sel == NULL || this->sel->IsOpenTTDBaseGRF()); - DrawWindowWidgets(this); + this->DrawWidgets(); GfxFillRect(wl->left + 1, wl->top + 1, wl->right, wl->bottom, 0xD7); @@ -345,7 +345,7 @@ struct NewGRFWindow : public Window { if (this->sel->IsOpenTTDBaseGRF()) this->DisableWidget(SNGRFS_REMOVE); } - DrawWindowWidgets(this); + this->DrawWidgets(); /* Draw NewGRF list */ int y = this->widget[SNGRFS_FILE_LIST].top; diff --git a/src/news_gui.cpp b/src/news_gui.cpp index 67bf141a8..c16984114 100644 --- a/src/news_gui.cpp +++ b/src/news_gui.cpp @@ -182,7 +182,7 @@ struct NewsWindow : Window { /* Back up transparency options to draw news view */ TransparencyOptionBits to_backup = _transparency_opt; _transparency_opt = 0; - DrawWindowViewport(this); + this->DrawViewport(); _transparency_opt = to_backup; /* Shade the viewport into gray, or color*/ @@ -204,12 +204,12 @@ struct NewsWindow : Window { break; default: - DrawWindowWidgets(this); + this->DrawWidgets(); if (!(this->ni->flags & NF_VIEWPORT)) { CopyInDParam(0, this->ni->params, lengthof(this->ni->params)); DrawStringMultiCenter(140, 38, this->ni->string_id, 276); } else { - DrawWindowViewport(this); + this->DrawViewport(); CopyInDParam(0, this->ni->params, lengthof(this->ni->params)); DrawStringMultiCenter(this->width / 2, this->height - 16, this->ni->string_id, this->width - 4); } @@ -647,7 +647,7 @@ static void MessageHistoryWndProc(Window *w, WindowEvent *e) int y = 19; SetVScrollCount(w, _total_news); - DrawWindowWidgets(w); + w->DrawWidgets(); if (_total_news == 0) break; NewsID show = min(_total_news, w->vscroll.cap); @@ -764,7 +764,7 @@ struct MessageOptionsWindow : Window { if (_news_ticker_sound) this->LowerWidget(WIDGET_NEWSOPT_SOUNDTICKER); this->widget[WIDGET_NEWSOPT_DROP_SUMMARY].data = _message_opt[this->state]; - DrawWindowWidgets(this); + this->DrawWidgets(); /* Draw the string of each setting on each button. */ for (int i = 0, y = 26; i < NT_END; i++, y += 12) { diff --git a/src/order_gui.cpp b/src/order_gui.cpp index 4589080fb..301e57374 100644 --- a/src/order_gui.cpp +++ b/src/order_gui.cpp @@ -709,7 +709,7 @@ public: } SetDParam(0, this->vehicle->index); - DrawWindowWidgets(this); + this->DrawWidgets(); int y = 15; diff --git a/src/osk_gui.cpp b/src/osk_gui.cpp index c24c5c42e..df954b628 100644 --- a/src/osk_gui.cpp +++ b/src/osk_gui.cpp @@ -98,7 +98,7 @@ struct OskWindow : public Window { this->ChangeOskDiabledState(shift); SetDParam(0, this->caption); - DrawWindowWidgets(this); + this->DrawWidgets(); for (uint i = 0; i < OSK_KEYBOARD_ENTRIES; i++) { DrawCharCentered(_keyboard[shift][i], diff --git a/src/player_gui.cpp b/src/player_gui.cpp index b7fb61b40..bdc667fa6 100644 --- a/src/player_gui.cpp +++ b/src/player_gui.cpp @@ -193,7 +193,7 @@ struct PlayerFinancesWindow : Window { SetDParam(0, p->index); SetDParam(1, p->index); SetDParam(2, LOAN_INTERVAL); - DrawWindowWidgets(this); + this->DrawWidgets(); DrawPlayerEconomyStats(p, this->small); } @@ -398,7 +398,7 @@ public: SetDParam(0, STR_00D1_DARK_BLUE + p->livery[scheme].colour1); SetDParam(1, STR_00D1_DARK_BLUE + p->livery[scheme].colour2); - DrawWindowWidgets(this); + this->DrawWidgets(); for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) { if (_livery_class[scheme] == this->livery_class) { @@ -834,7 +834,7 @@ public: PFW_WIDGET_GLASSES, PFW_WIDGET_GLASSES_L, PFW_WIDGET_GLASSES_R, WIDGET_LIST_END); } - DrawWindowWidgets(this); + this->DrawWidgets(); /* Draw dynamic button value and labels for the advanced player face selection window */ if (this->advanced) { @@ -1213,7 +1213,7 @@ struct PlayerCompanyWindow : Window SetDParam(0, p->index); SetDParam(1, p->index); - DrawWindowWidgets(this); + this->DrawWidgets(); /* Player face */ DrawPlayerFace(p->face, p->player_color, 2, 16); @@ -1367,7 +1367,7 @@ static void BuyCompanyWndProc(Window *w, WindowEvent *e) Player *p = GetPlayer((PlayerID)w->window_number); SetDParam(0, STR_COMPANY_NAME); SetDParam(1, p->index); - DrawWindowWidgets(w); + w->DrawWidgets(); DrawPlayerFace(p->face, p->player_color, 2, 16); @@ -1436,7 +1436,7 @@ struct EndGameHighScoreBaseWindow : Window this->widget[0].right = this->width - 1; this->widget[0].bottom = this->height - 1; - DrawWindowWidgets(this); + this->DrawWidgets(); /* Center Highscore/Endscreen background */ *x = max(0, (_screen.width / 2) - (640 / 2)); diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp index c56f014c4..34a91a6e6 100644 --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -567,7 +567,7 @@ static void BuildRailToolbWndProc(Window *w, WindowEvent *e) switch (e->event) { case WE_CREATE: w->DisableWidget(RTW_REMOVE); break; - case WE_PAINT: DrawWindowWidgets(w); break; + case WE_PAINT: w->DrawWidgets(); break; case WE_CLICK: if (e->we.click.widget >= RTW_BUILD_NS) { @@ -899,7 +899,7 @@ static void StationBuildWndProc(Window *w, WindowEvent *e) } SetDParam(0, GetStationClassName(_railstation.station_class)); - DrawWindowWidgets(w); + w->DrawWidgets(); int y_offset = newstations ? 90 : 0; @@ -1277,7 +1277,7 @@ static void SignalBuildWndProc(Window *w, WindowEvent *e) w->SetWidgetDisabledState(BSW_DRAG_SIGNALS_DENSITY_DECREASE, _patches.drag_signals_density == 1); w->SetWidgetDisabledState(BSW_DRAG_SIGNALS_DENSITY_INCREASE, _patches.drag_signals_density == 20); - DrawWindowWidgets(w); + w->DrawWidgets(); /* The 'hardcoded' off sets are needed because they are reused sprites. */ DrawSignalSprite(w, BSW_SEMAPHORE_NORM, SPR_IMG_SIGNAL_SEMAPHORE_NORM, 0, 12); // xsize of sprite + 1 == 9 @@ -1399,7 +1399,7 @@ static void BuildTrainDepotWndProc(Window *w, WindowEvent *e) case WE_CREATE: w->LowerWidget(_build_depot_direction + BRDW_DEPOT_NE); break; case WE_PAINT: { - DrawWindowWidgets(w); + w->DrawWidgets(); DrawTrainDepotSprite(70, 17, DIAGDIR_NE, _cur_railtype); DrawTrainDepotSprite(70, 69, DIAGDIR_SE, _cur_railtype); @@ -1477,7 +1477,7 @@ static void BuildWaypointWndProc(Window *w, WindowEvent *e) w->SetWidgetLoweredState(i + BRWW_WAYPOINT_1, (w->hscroll.pos + i) == _cur_waypoint_type); } - DrawWindowWidgets(w); + w->DrawWidgets(); for (i = 0; i < w->hscroll.cap; i++) { if (w->hscroll.pos + i < w->hscroll.count) { diff --git a/src/road_gui.cpp b/src/road_gui.cpp index 7016d4b43..fea313c1b 100644 --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -468,7 +468,7 @@ static void BuildRoadToolbWndProc(Window *w, WindowEvent *e) RTW_BUS_STATION, RTW_TRUCK_STATION, WIDGET_LIST_END); - DrawWindowWidgets(w); + w->DrawWidgets(); break; case WE_CLICK: @@ -733,7 +733,7 @@ static void BuildRoadDepotWndProc(Window *w, WindowEvent *e) break; case WE_PAINT: - DrawWindowWidgets(w); + w->DrawWidgets(); DrawRoadDepotSprite(70, 17, DIAGDIR_NE, _cur_roadtype); DrawRoadDepotSprite(70, 69, DIAGDIR_SE, _cur_roadtype); @@ -849,7 +849,7 @@ static void RoadStationPickerWndProc(Window *w, WindowEvent *e) break; case WE_PAINT: { - DrawWindowWidgets(w); + w->DrawWidgets(); if (_station_show_coverage) { int rad = _patches.modified_catchment ? CA_TRUCK /* = CA_BUS */ : CA_UNMODIFIED; diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index bfa13eadf..3f9176eaf 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -194,7 +194,7 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e) SetDParam(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); w->SetWidgetLoweredState(GAMEOPT_FULLSCREEN, _fullscreen); - DrawWindowWidgets(w); + w->DrawWidgets(); DrawString(20, 175, STR_OPTIONS_FULLSCREEN, TC_FROMSTRING); // fullscreen } break; @@ -565,7 +565,7 @@ public: virtual void OnPaint() { - DrawWindowWidgets(this); + this->DrawWidgets(); /* XXX - Disabled buttons in normal gameplay or during muliplayer as non server. * Bitshifted for each button to see if that bit is set. If it is set, the @@ -903,7 +903,7 @@ struct PatchesSelectionWindow : Window { uint i; /* Set up selected category */ - DrawWindowWidgets(this); + this->DrawWidgets(); x = 5; y = 47; @@ -1159,7 +1159,7 @@ struct CustomCurrencyWindow : Window { { int x; int y = 20; - DrawWindowWidgets(this); + this->DrawWidgets(); /* exchange rate */ DrawArrowButtons(10, y, 3, GB(this->click, 0, 2), true, true); diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp index 3c282b6a5..63fb571b1 100644 --- a/src/signs_gui.cpp +++ b/src/signs_gui.cpp @@ -75,7 +75,7 @@ static void SignListWndProc(Window *w, WindowEvent *e) SetVScrollCount(w, _num_sign_sort); SetDParam(0, w->vscroll.count); - DrawWindowWidgets(w); + w->DrawWidgets(); /* No signs? */ int y = 16; // offset from top of widget @@ -197,7 +197,7 @@ struct SignWindow : QueryStringBaseWindow { virtual void OnPaint() { SetDParam(0, this->caption); - DrawWindowWidgets(this); + this->DrawWidgets(); this->DrawEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT); } diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index b2e4be10d..0d25b28b5 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -847,7 +847,7 @@ public: /* draw the window */ SetDParam(0, STR_00E5_CONTOURS + _smallmap_type); - DrawWindowWidgets(this); + this->DrawWidgets(); tbl = _legend_table[_smallmap_type]; @@ -1153,8 +1153,8 @@ public: /* set the number in the title bar */ SetDParam(0, this->window_number + 1); - DrawWindowWidgets(this); - DrawWindowViewport(this); + this->DrawWidgets(); + this->DrawViewport(); } virtual void OnClick(Point pt, int widget) diff --git a/src/station_gui.cpp b/src/station_gui.cpp index 36f2fc21b..2e05722b4 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -369,10 +369,10 @@ struct PlayerStationsWindow : public Window, public GUIStationList /* Set text of sort by dropdown */ this->widget[SLW_SORTDROPBTN].data = _station_sort_listing[this->sort_type]; - DrawWindowWidgets(this); + this->DrawWidgets(); /* draw arrow pointing up/down for ascending/descending sorting */ - DrawSortButtonState(this, SLW_SORTBY, this->flags & VL_DESC ? SBS_DOWN : SBS_UP); + this->DrawSortButtonState(SLW_SORTBY, this->flags & VL_DESC ? SBS_DOWN : SBS_UP); int cg_ofst; int x = 89; @@ -813,7 +813,7 @@ struct StationViewWindow : public Window { SetDParam(0, st->index); SetDParam(1, st->facilities); - DrawWindowWidgets(this); + this->DrawWidgets(); int x = 2; ///< coordinates used for printing waiting/accepted/rating of cargo int y = 15; diff --git a/src/statusbar_gui.cpp b/src/statusbar_gui.cpp index f31a0744b..aa3a3c90c 100644 --- a/src/statusbar_gui.cpp +++ b/src/statusbar_gui.cpp @@ -80,7 +80,7 @@ struct StatusBarWindow : Window { { const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player); - DrawWindowWidgets(this); + this->DrawWidgets(); SetDParam(0, _date); DrawStringCentered(70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING); diff --git a/src/subsidy_gui.cpp b/src/subsidy_gui.cpp index a9c62154f..bf1a67181 100644 --- a/src/subsidy_gui.cpp +++ b/src/subsidy_gui.cpp @@ -96,7 +96,7 @@ static void DrawSubsidiesWindow(const Window *w) int x; int y; - DrawWindowWidgets(w); + w->DrawWidgets(); ConvertDateToYMD(_date, &ymd); diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp index 692c7cc57..c24d85c6a 100644 --- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -236,7 +236,7 @@ static void TerraformToolbWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: - DrawWindowWidgets(w); + w->DrawWidgets(); break; case WE_CLICK: @@ -578,7 +578,7 @@ static void ScenEditLandGenWndProc(Window *w, WindowEvent *e) break; case WE_PAINT: { - DrawWindowWidgets(w); + w->DrawWidgets(); int n = _terraform_size * _terraform_size; const int8 *coords = &_multi_terraform_coords[0][0]; diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp index b69a44217..70a72bef3 100644 --- a/src/timetable_gui.cpp +++ b/src/timetable_gui.cpp @@ -108,7 +108,7 @@ struct TimetableWindow : Window { this->SetWidgetLoweredState(TTV_AUTOFILL, HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)); SetDParam(0, v->index); - DrawWindowWidgets(this); + this->DrawWidgets(); int y = 15; int i = this->vscroll.pos; diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp index 45274bce3..0a3be270e 100644 --- a/src/toolbar_gui.cpp +++ b/src/toolbar_gui.cpp @@ -684,7 +684,7 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e) w->SetWidgetDisabledState(19, !CanBuildVehicleInfrastructure(VEH_TRAIN)); w->SetWidgetDisabledState(22, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT)); - DrawWindowWidgets(w); + w->DrawWidgets(); break; case WE_CLICK: @@ -887,7 +887,7 @@ static void ScenEditToolbarWndProc(Window *w, WindowEvent *e) GfxFillRect(0, 0, w->width - 1, w->height - 1, 0xB2); GfxFillRect(0, 0, w->width - 1, w->height - 1, 0xB4 | (1 << PALETTE_MODIFIER_GREYOUT)); - DrawWindowWidgets(w); + w->DrawWidgets(); SetDParam(0, ConvertYMDToDate(_patches_newgame.starting_year, 0, 1)); DrawStringCenteredTruncated(w->widget[6].right, w->widget[7].left, 6, STR_00AF, TC_FROMSTRING); @@ -1146,7 +1146,7 @@ struct ToolbarMenuWindow : Window { virtual void OnPaint() { - DrawWindowWidgets(this); + this->DrawWidgets(); for (int i = 0, x = 1, y = 1; i != this->item_count; i++, y += 10) { TextColour color = HasBit(this->disabled_items, i) ? TC_GREY : (this->sel_index == i) ? TC_WHITE : TC_BLACK; @@ -1323,7 +1323,7 @@ struct ToolbarPlayerMenuWindow : Window { virtual void OnPaint() { this->UpdatePlayerMenuHeight(); - DrawWindowWidgets(this); + this->DrawWidgets(); int x = 1; int y = 1; diff --git a/src/town_gui.cpp b/src/town_gui.cpp index bb59b71bb..d8d32153c 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -167,7 +167,7 @@ struct TownAuthorityWindow : Window { this->SetWidgetDisabledState(6, this->sel_index == -1); SetDParam(0, this->window_number); - DrawWindowWidgets(this); + this->DrawWidgets(); DrawString(2, 15, STR_2023_TRANSPORT_COMPANY_RATINGS, TC_FROMSTRING); @@ -310,7 +310,7 @@ static void TownViewWndProc(Window *w, WindowEvent *e) w->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server); SetDParam(0, t->index); - DrawWindowWidgets(w); + w->DrawWidgets(); SetDParam(0, t->population); SetDParam(1, t->num_houses); @@ -324,7 +324,7 @@ static void TownViewWndProc(Window *w, WindowEvent *e) SetDParam(1, t->max_mail); DrawString(2, 127, STR_200E_MAIL_LAST_MONTH_MAX, TC_FROMSTRING); - DrawWindowViewport(w); + w->DrawViewport(); break; case WE_CLICK: @@ -489,8 +489,8 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e) SetVScrollCount(w, _num_town_sort); - DrawWindowWidgets(w); - DrawSortButtonState(w, (_town_sort_order <= 1) ? TDW_SORTNAME : TDW_SORTPOPULATION, _town_sort_order & 1 ? SBS_DOWN : SBS_UP); + w->DrawWidgets(); + w->DrawSortButtonState((_town_sort_order <= 1) ? TDW_SORTNAME : TDW_SORTPOPULATION, _town_sort_order & 1 ? SBS_DOWN : SBS_UP); { int n = 0; @@ -626,7 +626,7 @@ static void ScenEditTownGenWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: - DrawWindowWidgets(w); + w->DrawWidgets(); break; case WE_CREATE: diff --git a/src/transparency_gui.cpp b/src/transparency_gui.cpp index f1e0d52fa..33ace7898 100644 --- a/src/transparency_gui.cpp +++ b/src/transparency_gui.cpp @@ -49,7 +49,7 @@ public: this->SetWidgetLoweredState(i, IsTransparencySet((TransparencyOption)(i - TTW_WIDGET_SIGNS))); } - DrawWindowWidgets(this); + this->DrawWidgets(); for (uint i = TO_SIGNS; i < TO_END; i++) { if (HasBit(_transparency_lock, i)) DrawSprite(SPR_LOCK, PAL_NONE, this->widget[TTW_WIDGET_SIGNS + i].left + 1, this->widget[TTW_WIDGET_SIGNS + i].top + 1); } diff --git a/src/tree_gui.cpp b/src/tree_gui.cpp index 866ac91f1..d02c55648 100644 --- a/src/tree_gui.cpp +++ b/src/tree_gui.cpp @@ -72,7 +72,7 @@ public: { 0x7BA, PAL_NONE }, { 0x7C1, PALETTE_TO_RED, }, { 0x7C8, PALETTE_TO_PALE_GREEN }, { 0x7CF, PALETTE_TO_YELLOW }, { 0x7D6, PALETTE_TO_RED } }; - DrawWindowWidgets(this); + this->DrawWidgets(); int i = this->base = _tree_base_by_landscape[_opt.landscape]; int count = this->count = _tree_count_by_landscape[_opt.landscape]; diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index b5e6568d5..274c9e20f 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -394,7 +394,7 @@ struct RefitWindow : public Window { SetVScrollCount(this, this->list->num_lines); SetDParam(0, v->index); - DrawWindowWidgets(this); + this->DrawWidgets(); this->cargo = DrawVehicleRefitWindow(this->list, this->sel, this->vscroll.pos, this->vscroll.cap, this->resize.step_height); @@ -1028,12 +1028,12 @@ struct VehicleListWindow : public Window, public VehicleListBase { VLW_WIDGET_START_ALL, WIDGET_LIST_END); - DrawWindowWidgets(this); + this->DrawWidgets(); /* draw sorting criteria string */ DrawString(85, 15, _vehicle_sort_listing[this->vehicles.sort_type], TC_BLACK); /* draw arrow pointing up/down for ascending/descending sorting */ - DrawSortButtonState(this, VLW_WIDGET_SORT_ORDER, this->vehicles.flags & VL_DESC ? SBS_DOWN : SBS_UP); + this->DrawSortButtonState(VLW_WIDGET_SORT_ORDER, this->vehicles.flags & VL_DESC ? SBS_DOWN : SBS_UP); max = min(this->vscroll.pos + this->vscroll.cap, this->vehicles.list_length); for (i = this->vscroll.pos; i < max; ++i) { @@ -1508,7 +1508,7 @@ struct VehicleDetailsWindow : Window { SetDParam(0, v->index); - DrawWindowWidgets(this); + this->DrawWidgets(); /* Draw running cost */ SetDParam(1, v->age / 366); @@ -1942,7 +1942,7 @@ static void DrawVehicleViewWindow(Window *w) /* draw widgets & caption */ SetDParam(0, v->index); - DrawWindowWidgets(w); + w->DrawWidgets(); if (v->vehstatus & VS_CRASHED) { str = STR_8863_CRASHED; @@ -2021,7 +2021,7 @@ static void DrawVehicleViewWindow(Window *w) /* draw the flag plus orders */ DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[VVW_WIDGET_START_STOP_VEH].top + 1); DrawStringCenteredTruncated(w->widget[VVW_WIDGET_START_STOP_VEH].left + 8, w->widget[VVW_WIDGET_START_STOP_VEH].right, w->widget[VVW_WIDGET_START_STOP_VEH].top + 1, str, TC_FROMSTRING); - DrawWindowViewport(w); + w->DrawViewport(); } /** Command indices for the _vehicle_command_translation_table. */ diff --git a/src/viewport.cpp b/src/viewport.cpp index f090a7565..6cc15e30c 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -1536,17 +1536,17 @@ static inline void ViewportDraw(const ViewPort *vp, int left, int top, int right ViewportDrawChk(vp, left, top, right, bottom); } -void DrawWindowViewport(const Window *w) +void Window::DrawViewport() const { DrawPixelInfo *dpi = _cur_dpi; - dpi->left += w->left; - dpi->top += w->top; + dpi->left += this->left; + dpi->top += this->top; - ViewportDraw(w->viewport, dpi->left, dpi->top, dpi->left + dpi->width, dpi->top + dpi->height); + ViewportDraw(this->viewport, dpi->left, dpi->top, dpi->left + dpi->width, dpi->top + dpi->height); - dpi->left -= w->left; - dpi->top -= w->top; + dpi->left -= this->left; + dpi->top -= this->top; } static inline void ClampViewportToMap(const ViewPort *vp, int &x, int &y) diff --git a/src/widget.cpp b/src/widget.cpp index 737d3d6d5..9aa1e42d9 100644 --- a/src/widget.cpp +++ b/src/widget.cpp @@ -190,20 +190,20 @@ void DrawFrameRect(int left, int top, int right, int bottom, int ctab, FrameFlag * Paint all widgets of a window. * @param w Window */ -void DrawWindowWidgets(const Window *w) +void Window::DrawWidgets() const { const DrawPixelInfo* dpi = _cur_dpi; - for (uint i = 0; i < w->widget_count; i++) { - const Widget *wi = &w->widget[i]; - bool clicked = w->IsWidgetLowered(i); + for (uint i = 0; i < this->widget_count; i++) { + const Widget *wi = &this->widget[i]; + bool clicked = this->IsWidgetLowered(i); Rect r; if (dpi->left > (r.right = wi->right) || dpi->left + dpi->width <= (r.left = wi->left) || dpi->top > (r.bottom = wi->bottom) || dpi->top + dpi->height <= (r.top = wi->top) || - w->IsWidgetHidden(i)) { + this->IsWidgetHidden(i)) { continue; } @@ -304,11 +304,11 @@ void DrawWindowWidgets(const Window *w) assert(r.right - r.left == 11); // To ensure the same sizes are used everywhere! /* draw up/down buttons */ - clicked = ((w->flags4 & (WF_SCROLL_UP | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_UP); + clicked = ((this->flags4 & (WF_SCROLL_UP | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_UP); DrawFrameRect(r.left, r.top, r.right, r.top + 9, wi->color, (clicked) ? FR_LOWERED : FR_NONE); DoDrawString(UPARROW, r.left + 2 + clicked, r.top + clicked, TC_BLACK); - clicked = (((w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_DOWN)); + clicked = (((this->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_DOWN)); DrawFrameRect(r.left, r.bottom - 9, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE); DoDrawString(DOWNARROW, r.left + 2 + clicked, r.bottom - 9 + clicked, TC_BLACK); @@ -325,8 +325,8 @@ void DrawWindowWidgets(const Window *w) GfxFillRect(r.left + 7, r.top + 10, r.left + 7, r.bottom - 10, c1); GfxFillRect(r.left + 8, r.top + 10, r.left + 8, r.bottom - 10, c2); - Point pt = HandleScrollbarHittest(&w->vscroll, r.top, r.bottom); - DrawFrameRect(r.left, pt.x, r.right, pt.y, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_MIDDLE ? FR_LOWERED : FR_NONE); + Point pt = HandleScrollbarHittest(&this->vscroll, r.top, r.bottom); + DrawFrameRect(r.left, pt.x, r.right, pt.y, wi->color, (this->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_MIDDLE ? FR_LOWERED : FR_NONE); break; } @@ -335,11 +335,11 @@ void DrawWindowWidgets(const Window *w) assert(r.right - r.left == 11); // To ensure the same sizes are used everywhere! /* draw up/down buttons */ - clicked = ((w->flags4 & (WF_SCROLL_UP | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_UP | WF_SCROLL2)); + clicked = ((this->flags4 & (WF_SCROLL_UP | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_UP | WF_SCROLL2)); DrawFrameRect(r.left, r.top, r.right, r.top + 9, wi->color, (clicked) ? FR_LOWERED : FR_NONE); DoDrawString(UPARROW, r.left + 2 + clicked, r.top + clicked, TC_BLACK); - clicked = ((w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_DOWN | WF_SCROLL2)); + clicked = ((this->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_DOWN | WF_SCROLL2)); DrawFrameRect(r.left, r.bottom - 9, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE); DoDrawString(DOWNARROW, r.left + 2 + clicked, r.bottom - 9 + clicked, TC_BLACK); @@ -356,8 +356,8 @@ void DrawWindowWidgets(const Window *w) GfxFillRect(r.left + 7, r.top + 10, r.left + 7, r.bottom - 10, c1); GfxFillRect(r.left + 8, r.top + 10, r.left + 8, r.bottom - 10, c2); - Point pt = HandleScrollbarHittest(&w->vscroll2, r.top, r.bottom); - DrawFrameRect(r.left, pt.x, r.right, pt.y, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_MIDDLE | WF_SCROLL2) ? FR_LOWERED : FR_NONE); + Point pt = HandleScrollbarHittest(&this->vscroll2, r.top, r.bottom); + DrawFrameRect(r.left, pt.x, r.right, pt.y, wi->color, (this->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_MIDDLE | WF_SCROLL2) ? FR_LOWERED : FR_NONE); break; } @@ -366,11 +366,11 @@ void DrawWindowWidgets(const Window *w) assert(wi->data == 0); assert(r.bottom - r.top == 11); // To ensure the same sizes are used everywhere! - clicked = ((w->flags4 & (WF_SCROLL_UP | WF_HSCROLL)) == (WF_SCROLL_UP | WF_HSCROLL)); + clicked = ((this->flags4 & (WF_SCROLL_UP | WF_HSCROLL)) == (WF_SCROLL_UP | WF_HSCROLL)); DrawFrameRect(r.left, r.top, r.left + 9, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE); DrawSprite(SPR_ARROW_LEFT, PAL_NONE, r.left + 1 + clicked, r.top + 1 + clicked); - clicked = ((w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL)) == (WF_SCROLL_DOWN | WF_HSCROLL)); + clicked = ((this->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL)) == (WF_SCROLL_DOWN | WF_HSCROLL)); DrawFrameRect(r.right - 9, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE); DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, r.right - 8 + clicked, r.top + 1 + clicked); @@ -388,8 +388,8 @@ void DrawWindowWidgets(const Window *w) GfxFillRect(r.left + 10, r.top + 8, r.right - 10, r.top + 8, c2); /* draw actual scrollbar */ - Point pt = HandleScrollbarHittest(&w->hscroll, r.left, r.right); - DrawFrameRect(pt.x, r.top, pt.y, r.bottom, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL)) == (WF_SCROLL_MIDDLE | WF_HSCROLL) ? FR_LOWERED : FR_NONE); + Point pt = HandleScrollbarHittest(&this->hscroll, r.left, r.right); + DrawFrameRect(pt.x, r.top, pt.y, r.bottom, wi->color, (this->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL)) == (WF_SCROLL_MIDDLE | WF_HSCROLL) ? FR_LOWERED : FR_NONE); break; } @@ -429,7 +429,7 @@ void DrawWindowWidgets(const Window *w) assert(wi->data == 0); assert(r.right - r.left == 11); // To ensure the same sizes are used everywhere! - clicked = !!(w->flags4 & WF_STICKY); + clicked = !!(this->flags4 & WF_STICKY); DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE); DrawSprite((clicked) ? SPR_PIN_UP : SPR_PIN_DOWN, PAL_NONE, r.left + 2 + clicked, r.top + 3 + clicked); break; @@ -438,7 +438,7 @@ void DrawWindowWidgets(const Window *w) assert(wi->data == 0); assert(r.right - r.left == 11); // To ensure the same sizes are used everywhere! - clicked = !!(w->flags4 & WF_SIZING); + clicked = !!(this->flags4 & WF_SIZING); DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE); DrawSprite(SPR_WINDOW_RESIZE, PAL_NONE, r.left + 3 + clicked, r.top + 3 + clicked); break; @@ -457,10 +457,10 @@ void DrawWindowWidgets(const Window *w) case WWT_CAPTION: assert(r.bottom - r.top == 13); // To ensure the same sizes are used everywhere! DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, FR_BORDERONLY); - DrawFrameRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, wi->color, (w->caption_color == 0xFF) ? FR_LOWERED | FR_DARKENED : FR_LOWERED | FR_DARKENED | FR_BORDERONLY); + DrawFrameRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, wi->color, (this->caption_color == 0xFF) ? FR_LOWERED | FR_DARKENED : FR_LOWERED | FR_DARKENED | FR_BORDERONLY); - if (w->caption_color != 0xFF) { - GfxFillRect(r.left + 2, r.top + 2, r.right - 2, r.bottom - 2, _colour_gradient[_player_colors[w->caption_color]][4]); + if (this->caption_color != 0xFF) { + GfxFillRect(r.left + 2, r.top + 2, r.right - 2, r.bottom - 2, _colour_gradient[_player_colors[this->caption_color]][4]); } DrawStringCenteredTruncated(r.left + 2, r.right - 2, r.top + 2, wi->data, 0x84); @@ -489,14 +489,14 @@ void DrawWindowWidgets(const Window *w) } } - if (w->IsWidgetDisabled(i)) { + if (this->IsWidgetDisabled(i)) { GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, _colour_gradient[wi->color & 0xF][2] | (1 << PALETTE_MODIFIER_GREYOUT)); } } - if (w->flags4 & WF_WHITE_BORDER_MASK) { - DrawFrameRect(0, 0, w->width - 1, w->height - 1, 0xF, FR_BORDERONLY); + if (this->flags4 & WF_WHITE_BORDER_MASK) { + DrawFrameRect(0, 0, this->width - 1, this->height - 1, 0xF, FR_BORDERONLY); } } @@ -597,10 +597,10 @@ void ResizeWindowForWidget(Window *w, int widget, int delta_x, int delta_y) * @param widget Sort button widget * @param state State of sort button */ -void DrawSortButtonState(const Window *w, int widget, SortButtonState state) +void Window::DrawSortButtonState(int widget, SortButtonState state) const { if (state == SBS_OFF) return; - int offset = w->IsWidgetLowered(widget) ? 1 : 0; - DoDrawString(state == SBS_DOWN ? DOWNARROW : UPARROW, w->widget[widget].right - 11 + offset, w->widget[widget].top + 1 + offset, TC_BLACK); + int offset = this->IsWidgetLowered(widget) ? 1 : 0; + DoDrawString(state == SBS_DOWN ? DOWNARROW : UPARROW, this->widget[widget].right - 11 + offset, this->widget[widget].top + 1 + offset, TC_BLACK); } diff --git a/src/widgets/dropdown.cpp b/src/widgets/dropdown.cpp index bab184da7..67cb77b89 100644 --- a/src/widgets/dropdown.cpp +++ b/src/widgets/dropdown.cpp @@ -118,7 +118,7 @@ struct DropdownWindow : Window { virtual void OnPaint() { - DrawWindowWidgets(this); + this->DrawWidgets(); int x = 1; int y = 2; diff --git a/src/window_gui.h b/src/window_gui.h index 44b915a15..ab74b0c42 100644 --- a/src/window_gui.h +++ b/src/window_gui.h @@ -245,6 +245,12 @@ struct ResizeInfo { uint step_height; ///< Step-size of height resize changes }; +enum SortButtonState { + SBS_OFF, + SBS_DOWN, + SBS_UP, +}; + /** * Data structure for a window viewport */ @@ -322,6 +328,10 @@ public: void CDECL SetWidgetsLoweredState(bool lowered_stat, int widgets, ...); void InvalidateWidget(byte widget_index) const; + void DrawWidgets() const; + void DrawViewport() const; + void DrawSortButtonState(int widget, SortButtonState state) const; + void SetDirty() const; /*** Event handling ***/ @@ -612,8 +622,6 @@ Wcls *AllocateWindowDescFront(const WindowDesc *desc, int window_number) return new Wcls(desc, window_number); } -void DrawWindowViewport(const Window *w); - void RelocateAllWindows(int neww, int newh); /* misc_gui.cpp */ @@ -625,17 +633,6 @@ static inline void GuiShowTooltips(StringID str) /* widget.cpp */ int GetWidgetFromPos(const Window *w, int x, int y); -void DrawWindowWidgets(const Window *w); - -enum SortButtonState { - SBS_OFF, - SBS_DOWN, - SBS_UP, -}; - -void DrawSortButtonState(const Window *w, int widget, SortButtonState state); - - /* window.cpp */ extern Window *_z_windows[]; -- cgit v1.2.3-70-g09d2