From 87ea1f1dcd16079c064474e298a4931834e5a31e Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 29 Oct 2009 22:11:16 +0000 Subject: (svn r17902) -Fix: make the plane speed setting unchangeable in network games because it can be read by NewGRFs on game load and thus if it changes cause desyncs --- src/table/settings.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/table/settings.h b/src/table/settings.h index 38333ede3..cac6ce7ea 100644 --- a/src/table/settings.h +++ b/src/table/settings.h @@ -397,7 +397,7 @@ const SettingDesc _settings[] = { SDT_CONDBOOL(GameSettings, vehicle.disable_elrails, 38, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_SETTING_DISABLE_ELRAILS, SettingsDisableElrail), SDT_CONDVAR(GameSettings, vehicle.freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_SETTING_FREIGHT_TRAINS, NULL), SDT_CONDBOOL(GameSettings, order.timetabling, 67, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_TIMETABLE_ALLOW, NULL), - SDT_CONDVAR(GameSettings, vehicle.plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0, 0, 4, 1, 4, 0, STR_CONFIG_SETTING_PLANE_SPEED, NULL), + SDT_CONDVAR(GameSettings, vehicle.plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0,NN, 4, 1, 4, 0, STR_CONFIG_SETTING_PLANE_SPEED, NULL), SDT_CONDBOOL(GameSettings, vehicle.dynamic_engines, 95, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_SETTING_DYNAMIC_ENGINES, ChangeDynamicEngines), SDT_BOOL(GameSettings, station.join_stations, 0, 0, true, STR_CONFIG_SETTING_JOINSTATIONS, NULL), -- cgit v1.2.3-54-g00ecf