From 8278fc2149ac1aaa9cc4fa4a1aeaf97d0914a8c9 Mon Sep 17 00:00:00 2001 From: smatz Date: Sat, 24 Jan 2009 00:42:09 +0000 Subject: (svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123) --- src/saveload/vehicle_sl.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src') diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index bdebec8a0..142501f54 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -282,6 +282,11 @@ void AfterLoadVehicles(bool part_of_load) * moving-wagons-inside-depot- and autoreplace- code */ v->cur_speed = 0; } + /* trains weren't stopping gradually in old OTTD versions (and TTO/TTD) + * other vehicle types didn't have zero speed while stopped (even in 'recent' OTTD versions) */ + if ((v->vehstatus & VS_STOPPED) && (v->type != VEH_TRAIN || CheckSavegameVersion(1))) { + v->cur_speed = 0; + } } } -- cgit v1.2.3-54-g00ecf