From 47203dbeb5080a5d24131a61ec12d1d3164bcb42 Mon Sep 17 00:00:00 2001 From: rubidium Date: Fri, 4 Nov 2011 06:05:11 +0000 Subject: (svn r23090) -Codechange: use map accessors instead of directly accessing the map (mhl) --- src/landscape.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/landscape.cpp b/src/landscape.cpp index a4573a133..ec4b9f7a6 100644 --- a/src/landscape.cpp +++ b/src/landscape.cpp @@ -813,16 +813,16 @@ static void GenerateTerrain(int type, uint flag) if (x + w >= MapMaxX() - 1) return; if (y + h >= MapMaxY() - 1) return; - Tile *tile = &_m[TileXY(x, y)]; + TileIndex tile = TileXY(x, y); switch (direction) { default: NOT_REACHED(); case DIAGDIR_NE: do { - Tile *tile_cur = tile; + TileIndex tile_cur = tile; for (uint w_cur = w; w_cur != 0; --w_cur) { - if (GB(*p, 0, 4) >= tile_cur->type_height) tile_cur->type_height = GB(*p, 0, 4); + if (GB(*p, 0, 4) >= TileHeight(tile_cur)) SetTileHeight(tile_cur, GB(*p, 0, 4)); p++; tile_cur++; } @@ -832,10 +832,10 @@ static void GenerateTerrain(int type, uint flag) case DIAGDIR_SE: do { - Tile *tile_cur = tile; + TileIndex tile_cur = tile; for (uint h_cur = h; h_cur != 0; --h_cur) { - if (GB(*p, 0, 4) >= tile_cur->type_height) tile_cur->type_height = GB(*p, 0, 4); + if (GB(*p, 0, 4) >= TileHeight(tile_cur)) SetTileHeight(tile_cur, GB(*p, 0, 4)); p++; tile_cur += TileDiffXY(0, 1); } @@ -846,10 +846,10 @@ static void GenerateTerrain(int type, uint flag) case DIAGDIR_SW: tile += TileDiffXY(w - 1, 0); do { - Tile *tile_cur = tile; + TileIndex tile_cur = tile; for (uint w_cur = w; w_cur != 0; --w_cur) { - if (GB(*p, 0, 4) >= tile_cur->type_height) tile_cur->type_height = GB(*p, 0, 4); + if (GB(*p, 0, 4) >= TileHeight(tile_cur)) SetTileHeight(tile_cur, GB(*p, 0, 4)); p++; tile_cur--; } @@ -860,10 +860,10 @@ static void GenerateTerrain(int type, uint flag) case DIAGDIR_NW: tile += TileDiffXY(0, h - 1); do { - Tile *tile_cur = tile; + TileIndex tile_cur = tile; for (uint h_cur = h; h_cur != 0; --h_cur) { - if (GB(*p, 0, 4) >= tile_cur->type_height) tile_cur->type_height = GB(*p, 0, 4); + if (GB(*p, 0, 4) >= TileHeight(tile_cur)) SetTileHeight(tile_cur, GB(*p, 0, 4)); p++; tile_cur -= TileDiffXY(0, 1); } -- cgit v1.2.3-54-g00ecf