From 2ce95b9fd06b6f4d3ce14bab8a85ef91bff718db Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 20 Sep 2007 19:21:01 +0000 Subject: (svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch. --- src/sprite.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/sprite.h b/src/sprite.h index 4d073ecc3..e2654c2af 100644 --- a/src/sprite.h +++ b/src/sprite.h @@ -34,10 +34,10 @@ struct DrawTileSprites { struct DrawBuildingsTileStruct { PalSpriteID ground; PalSpriteID building; - byte subtile_x:4; - byte subtile_y:4; - byte width:4; - byte height:4; + byte subtile_x; + byte subtile_y; + byte width; + byte height; byte dz; byte draw_proc; /* this allows to specify a special drawing procedure.*/ }; -- cgit v1.2.3-70-g09d2