From 26c62dc5c055f53ad2387fae3b8f7190db5eedc7 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 29 Jul 2007 15:48:43 +0000 Subject: (svn r10723) -Codechange: dynamically sized (width) main toolbars and status bar for when the window becomes less than 640 pixels in width. --- src/gfx.cpp | 26 ++++++- src/main_gui.cpp | 217 +++++++++++++++++++++++++++++++++++++++---------------- 2 files changed, 178 insertions(+), 65 deletions(-) (limited to 'src') diff --git a/src/gfx.cpp b/src/gfx.cpp index 45de29f68..5a1d8f00b 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -21,6 +21,7 @@ #include "texteff.hpp" #include "blitter/factory.hpp" #include "video/video_driver.hpp" +#include "window.h" byte _dirkeys; ///< 1 = left, 2 = up, 4 = right, 8 = down bool _fullscreen; @@ -1147,11 +1148,28 @@ void SetAnimatedMouseCursor(const AnimCursor *table) SwitchAnimatedCursor(); } -bool ChangeResInGame(int w, int h) +bool ChangeResInGame(int width, int height) { - return - (_screen.width == w && _screen.height == h) || - _video_driver->ChangeResolution(w, h); + bool ret = (_screen.width == width && _screen.height == height) || _video_driver->ChangeResolution(width, height); + + int new_width = min(_screen.width, 640); + Window *w = FindWindowById(WC_MAIN_TOOLBAR, 0); + if (w != NULL && new_width != w->width) { + ResizeWindow(w, new_width - w->width, 0); + + Window *w2 = FindWindowById(WC_STATUS_BAR, 0); + if (w2 != NULL) ResizeWindow(w2, max(new_width, 320) - w2->width, 0); + + WindowEvent e; + e.event = WE_RESIZE; + e.we.sizing.size.x = w->width; + e.we.sizing.size.y = w->height; + e.we.sizing.diff.x = new_width - w->width; + e.we.sizing.diff.y = 0; + w->wndproc(w, &e); + } + + return ret; } void ToggleFullScreen(bool fs) diff --git a/src/main_gui.cpp b/src/main_gui.cpp index c782faaf7..4af8e5d5c 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -1696,6 +1696,33 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e) } break; + case WE_RESIZE: { + /* There are 27 buttons plus some spacings if the space allows it */ + uint button_width; + uint spacing; + if (w->width >= 27 * 22) { + button_width = 22; + spacing = w->width - (27 * button_width); + } else { + button_width = w->width / 27; + spacing = 0; + } + uint extra_spacing_at[] = { 4, 8, 13, 17, 19, 24, 0 }; + + for (uint i = 0, x = 0, j = 0; i < 27; i++) { + w->widget[i].left = x; + x += (spacing != 0) ? button_width : (w->width - x) / (27 - i); + w->widget[i].right = x - 1; + + if (extra_spacing_at[j] == i) { + j++; + uint add = spacing / (lengthof(extra_spacing_at) - j); + spacing -= add; + x += add; + } + } + } break; + case WE_TIMEOUT: { uint i; for (i = 2; i < w->widget_count; i++) { @@ -1714,44 +1741,44 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e) } static const Widget _toolb_normal_widgets[] = { -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 21, 0, 21, SPR_IMG_PAUSE, STR_0171_PAUSE_GAME}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 22, 43, 0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 44, 65, 0, 21, SPR_IMG_SETTINGS, STR_0187_OPTIONS}, -{ WWT_IMGBTN_2, RESIZE_NONE, 14, 66, 87, 0, 21, SPR_IMG_SAVE, STR_0172_SAVE_GAME_ABANDON_GAME}, - -{ WWT_IMGBTN, RESIZE_NONE, 14, 96, 117, 0, 21, SPR_IMG_SMALLMAP, STR_0174_DISPLAY_MAP}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 118, 139, 0, 21, SPR_IMG_TOWN, STR_0176_DISPLAY_TOWN_DIRECTORY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 140, 161, 0, 21, SPR_IMG_SUBSIDIES, STR_02DC_DISPLAY_SUBSIDIES}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 162, 183, 0, 21, SPR_IMG_COMPANY_LIST, STR_0173_DISPLAY_LIST_OF_COMPANY}, - -{ WWT_IMGBTN, RESIZE_NONE, 14, 191, 212, 0, 21, SPR_IMG_COMPANY_FINANCE, STR_0177_DISPLAY_COMPANY_FINANCES}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 213, 235, 0, 21, SPR_IMG_COMPANY_GENERAL, STR_0178_DISPLAY_COMPANY_GENERAL}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 236, 257, 0, 21, SPR_IMG_GRAPHS, STR_0179_DISPLAY_GRAPHS}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 258, 279, 0, 21, SPR_IMG_COMPANY_LEAGUE, STR_017A_DISPLAY_COMPANY_LEAGUE}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 280, 301, 0, 21, SPR_IMG_INDUSTRY, STR_0312_FUND_CONSTRUCTION_OF_NEW}, - -{ WWT_IMGBTN, RESIZE_NONE, 14, 310, 331, 0, 21, SPR_IMG_TRAINLIST, STR_017B_DISPLAY_LIST_OF_COMPANY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 332, 353, 0, 21, SPR_IMG_TRUCKLIST, STR_017C_DISPLAY_LIST_OF_COMPANY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 354, 375, 0, 21, SPR_IMG_SHIPLIST, STR_017D_DISPLAY_LIST_OF_COMPANY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 376, 397, 0, 21, SPR_IMG_AIRPLANESLIST, STR_017E_DISPLAY_LIST_OF_COMPANY}, - -{ WWT_IMGBTN, RESIZE_NONE, 14, 406, 427, 0, 21, SPR_IMG_ZOOMIN, STR_017F_ZOOM_THE_VIEW_IN}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 428, 449, 0, 21, SPR_IMG_ZOOMOUT, STR_0180_ZOOM_THE_VIEW_OUT}, - -{ WWT_IMGBTN, RESIZE_NONE, 14, 457, 478, 0, 21, SPR_IMG_BUILDRAIL, STR_0181_BUILD_RAILROAD_TRACK}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 479, 500, 0, 21, SPR_IMG_BUILDROAD, STR_0182_BUILD_ROADS}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 501, 522, 0, 21, SPR_IMG_BUILDWATER, STR_0183_BUILD_SHIP_DOCKS}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 523, 544, 0, 21, SPR_IMG_BUILDAIR, STR_0184_BUILD_AIRPORTS}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 545, 566, 0, 21, SPR_IMG_LANDSCAPING, STR_LANDSCAPING_TOOLBAR_TIP}, // tree icon is 0x2E6 - -{ WWT_IMGBTN, RESIZE_NONE, 14, 574, 595, 0, 21, SPR_IMG_MUSIC, STR_01D4_SHOW_SOUND_MUSIC_WINDOW}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 596, 617, 0, 21, SPR_IMG_MESSAGES, STR_0203_SHOW_LAST_MESSAGE_NEWS}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 618, 639, 0, 21, SPR_IMG_QUERY, STR_0186_LAND_BLOCK_INFORMATION}, +{ WWT_IMGBTN, RESIZE_LEFT, 14, 0, 0, 0, 21, SPR_IMG_PAUSE, STR_0171_PAUSE_GAME}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SETTINGS, STR_0187_OPTIONS}, +{ WWT_IMGBTN_2, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SAVE, STR_0172_SAVE_GAME_ABANDON_GAME}, + +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SMALLMAP, STR_0174_DISPLAY_MAP}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TOWN, STR_0176_DISPLAY_TOWN_DIRECTORY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SUBSIDIES, STR_02DC_DISPLAY_SUBSIDIES}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_LIST, STR_0173_DISPLAY_LIST_OF_COMPANY}, + +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_FINANCE, STR_0177_DISPLAY_COMPANY_FINANCES}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_GENERAL, STR_0178_DISPLAY_COMPANY_GENERAL}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_GRAPHS, STR_0179_DISPLAY_GRAPHS}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_LEAGUE, STR_017A_DISPLAY_COMPANY_LEAGUE}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_INDUSTRY, STR_0312_FUND_CONSTRUCTION_OF_NEW}, + +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TRAINLIST, STR_017B_DISPLAY_LIST_OF_COMPANY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TRUCKLIST, STR_017C_DISPLAY_LIST_OF_COMPANY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SHIPLIST, STR_017D_DISPLAY_LIST_OF_COMPANY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_AIRPLANESLIST, STR_017E_DISPLAY_LIST_OF_COMPANY}, + +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMIN, STR_017F_ZOOM_THE_VIEW_IN}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMOUT, STR_0180_ZOOM_THE_VIEW_OUT}, + +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDRAIL, STR_0181_BUILD_RAILROAD_TRACK}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDROAD, STR_0182_BUILD_ROADS}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDWATER, STR_0183_BUILD_SHIP_DOCKS}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDAIR, STR_0184_BUILD_AIRPORTS}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_LANDSCAPING, STR_LANDSCAPING_TOOLBAR_TIP}, // tree icon is 0x2E6 + +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_MUSIC, STR_01D4_SHOW_SOUND_MUSIC_WINDOW}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_MESSAGES, STR_0203_SHOW_LAST_MESSAGE_NEWS}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_QUERY, STR_0186_LAND_BLOCK_INFORMATION}, { WIDGETS_END}, }; static const WindowDesc _toolb_normal_desc = { - 0, 0, 640, 22, 640, 22, + 0, 0, 0, 22, 640, 22, WC_MAIN_TOOLBAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET, _toolb_normal_widgets, @@ -1760,28 +1787,28 @@ static const WindowDesc _toolb_normal_desc = { static const Widget _toolb_scen_widgets[] = { -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 21, 0, 21, SPR_IMG_PAUSE, STR_0171_PAUSE_GAME}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 22, 43, 0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 44, 65, 0, 21, SPR_IMG_SETTINGS, STR_0187_OPTIONS}, -{WWT_IMGBTN_2, RESIZE_NONE, 14, 66, 87, 0, 21, SPR_IMG_SAVE, STR_0297_SAVE_SCENARIO_LOAD_SCENARIO}, +{ WWT_IMGBTN, RESIZE_LEFT, 14, 0, 0, 0, 21, SPR_IMG_PAUSE, STR_0171_PAUSE_GAME}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SETTINGS, STR_0187_OPTIONS}, +{WWT_IMGBTN_2, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SAVE, STR_0297_SAVE_SCENARIO_LOAD_SCENARIO}, -{ WWT_PANEL, RESIZE_NONE, 14, 96, 225, 0, 21, 0x0, STR_NULL}, +{ WWT_PANEL, RESIZE_NONE, 14, 0, 0, 0, 21, 0x0, STR_NULL}, -{ WWT_PANEL, RESIZE_NONE, 14, 233, 362, 0, 21, 0x0, STR_NULL}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 236, 247, 5, 16, SPR_ARROW_DOWN, STR_029E_MOVE_THE_STARTING_DATE}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 347, 358, 5, 16, SPR_ARROW_UP, STR_029F_MOVE_THE_STARTING_DATE}, +{ WWT_PANEL, RESIZE_NONE, 14, 0, 129, 0, 21, 0x0, STR_NULL}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 3, 14, 5, 16, SPR_ARROW_DOWN, STR_029E_MOVE_THE_STARTING_DATE}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 113, 125, 5, 16, SPR_ARROW_UP, STR_029F_MOVE_THE_STARTING_DATE}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 371, 392, 0, 21, SPR_IMG_SMALLMAP, STR_0175_DISPLAY_MAP_TOWN_DIRECTORY}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SMALLMAP, STR_0175_DISPLAY_MAP_TOWN_DIRECTORY}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 400, 421, 0, 21, SPR_IMG_ZOOMIN, STR_017F_ZOOM_THE_VIEW_IN}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 422, 443, 0, 21, SPR_IMG_ZOOMOUT, STR_0180_ZOOM_THE_VIEW_OUT}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMIN, STR_017F_ZOOM_THE_VIEW_IN}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMOUT, STR_0180_ZOOM_THE_VIEW_OUT}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 452, 473, 0, 21, SPR_IMG_LANDSCAPING, STR_022E_LANDSCAPE_GENERATION}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 474, 495, 0, 21, SPR_IMG_TOWN, STR_022F_TOWN_GENERATION}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 496, 517, 0, 21, SPR_IMG_INDUSTRY, STR_0230_INDUSTRY_GENERATION}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 518, 539, 0, 21, SPR_IMG_BUILDROAD, STR_0231_ROAD_CONSTRUCTION}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 540, 561, 0, 21, SPR_IMG_PLANTTREES, STR_0288_PLANT_TREES}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 562, 583, 0, 21, SPR_IMG_SIGN, STR_0289_PLACE_SIGN}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_LANDSCAPING, STR_022E_LANDSCAPE_GENERATION}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TOWN, STR_022F_TOWN_GENERATION}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_INDUSTRY, STR_0230_INDUSTRY_GENERATION}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDROAD, STR_0231_ROAD_CONSTRUCTION}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_PLANTTREES, STR_0288_PLANT_TREES}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SIGN, STR_0289_PLACE_SIGN}, { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, @@ -1790,9 +1817,9 @@ static const Widget _toolb_scen_widgets[] = { { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 596, 617, 0, 21, SPR_IMG_MUSIC, STR_01D4_SHOW_SOUND_MUSIC_WINDOW}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_MUSIC, STR_01D4_SHOW_SOUND_MUSIC_WINDOW}, { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 618, 639, 0, 21, SPR_IMG_QUERY, STR_0186_LAND_BLOCK_INFORMATION}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_QUERY, STR_0186_LAND_BLOCK_INFORMATION}, {WIDGETS_END}, }; @@ -1840,11 +1867,13 @@ static void ScenEditToolbarWndProc(Window *w, WindowEvent *e) DrawWindowWidgets(w); SetDParam(0, ConvertYMDToDate(_patches_newgame.starting_year, 0, 1)); - DrawStringCentered(298, 6, STR_00AF, 0); + DrawStringCenteredTruncated(w->widget[6].right, w->widget[7].left, 6, STR_00AF, 0); - SetDParam(0, ConvertYMDToDate(_patches_newgame.starting_year, 0, 1)); - DrawStringCentered(161, 1, STR_0221_OPENTTD, 0); - DrawStringCentered(161, 11,STR_0222_SCENARIO_EDITOR, 0); + /* We hide this panel when the toolbar space gets too small */ + if (w->widget[4].left != w->widget[4].right) { + DrawStringCenteredTruncated(w->widget[4].left + 1, w->widget[4].right - 1, 1, STR_0221_OPENTTD, 0); + DrawStringCenteredTruncated(w->widget[4].left + 1, w->widget[4].right - 1, 11, STR_0222_SCENARIO_EDITOR, 0); + } break; @@ -1883,6 +1912,72 @@ static void ScenEditToolbarWndProc(Window *w, WindowEvent *e) SetWindowDirty(w); } break; + case WE_RESIZE: { + /* There are 15 buttons plus some spacings if the space allows it. + * Furthermore there are two panels of which one is non-essential + * and that one can be removed is the space is too small. */ + uint buttons_width; + uint spacing; + + static int normal_min_width = (15 * 22) + (2 * 130); + static int one_less_panel_min_width = (15 * 22) + 130; + + if (w->width >= one_less_panel_min_width) { + buttons_width = 15 * 22; + spacing = w->width - ((w->width >= normal_min_width) ? normal_min_width : one_less_panel_min_width); + } else { + buttons_width = w->width - 130; + spacing = 0; + } + uint extra_spacing_at[] = { 3, 4, 7, 8, 10, 16, 0 }; + + /* Yes, it defines about 27 widgets for this toolbar */ + for (uint i = 0, x = 0, j = 0, b = 0; i < 27; i++) { + switch (i) { + case 4: + w->widget[i].left = x; + if (w->width < normal_min_width) { + w->widget[i].right = x; + j++; + continue; + } + + x += 130; + w->widget[i].right = x - 1; + break; + + case 5: { + int offset = x - w->widget[i].left; + w->widget[i + 1].left += offset; + w->widget[i + 1].right += offset; + w->widget[i + 2].left += offset; + w->widget[i + 2].right += offset; + w->widget[i].left = x; + x += 130; + w->widget[i].right = x - 1; + i += 2; + } break; + + default: + if (w->widget[i].bottom == 0) continue; + + w->widget[i].left = x; + x += buttons_width / (15 - b); + w->widget[i].right = x - 1; + buttons_width -= buttons_width / (15 - b); + b++; + break; + } + + if (extra_spacing_at[j] == i) { + j++; + uint add = spacing / (lengthof(extra_spacing_at) - j); + spacing -= add; + x += add; + } + } + } break; + case WE_MOUSELOOP: if (IsWindowWidgetLowered(w, 0) != !!_pause_game) { ToggleWidgetLoweredState(w, 0); @@ -1902,7 +1997,7 @@ static void ScenEditToolbarWndProc(Window *w, WindowEvent *e) } static const WindowDesc _toolb_scen_desc = { - 0, 0, 640, 22, 640, 22, + 0, 0, 130, 22, 640, 22, WC_MAIN_TOOLBAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _toolb_scen_widgets, @@ -2039,13 +2134,13 @@ static void StatusBarWndProc(Window *w, WindowEvent *e) static const Widget _main_status_widgets[] = { { WWT_PANEL, RESIZE_NONE, 14, 0, 139, 0, 11, 0x0, STR_NULL}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 140, 499, 0, 11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS}, -{ WWT_PUSHBTN, RESIZE_NONE, 14, 500, 639, 0, 11, 0x0, STR_NULL}, +{ WWT_PUSHBTN, RESIZE_RIGHT, 14, 140, 179, 0, 11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS}, +{ WWT_PUSHBTN, RESIZE_LR, 14, 180, 319, 0, 11, 0x0, STR_NULL}, { WIDGETS_END}, }; static WindowDesc _main_status_desc = { - WDP_CENTER, 0, 640, 12, 640, 12, + WDP_CENTER, 0, 320, 12, 640, 12, WC_STATUS_BAR, WC_NONE, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _main_status_widgets, -- cgit v1.2.3-70-g09d2