From 1e3e5bf2cfa4ee55d78e8f265a74e5220757026d Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 11 Nov 2007 21:05:50 +0000 Subject: (svn r11415) -Fix [FS#1428]: do not ignore the autorenew settings for new games when creating a new game. --- src/players.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/players.cpp b/src/players.cpp index 0773bb0ab..4ccd5dc7c 100644 --- a/src/players.cpp +++ b/src/players.cpp @@ -28,6 +28,7 @@ #include "window.h" #include "player_face.h" #include "group.h" +#include "settings.h" /** * Sets the local player and updates the patch settings that are set on a @@ -489,9 +490,9 @@ Player *DoStartupNewPlayer(bool is_ai) /* Engine renewal settings */ p->engine_renew_list = NULL; p->renew_keep_length = false; - p->engine_renew = false; - p->engine_renew_months = -6; - p->engine_renew_money = 100000; + p->engine_renew = _patches_newgame.autorenew; + p->engine_renew_months = _patches_newgame.autorenew_months; + p->engine_renew_money = _patches_newgame.autorenew_money; GeneratePresidentName(p); -- cgit v1.2.3-70-g09d2