From 144febd2d9255726408d3e0ae32ed3284a54b09f Mon Sep 17 00:00:00 2001 From: michi_cc Date: Sat, 17 Oct 2009 22:36:39 +0000 Subject: (svn r17793) -Fix: [OSX] The splash image wasn't displayed if the Quartz video driver was used. --- src/video/cocoa/cocoa_v.h | 2 +- src/video/cocoa/event.mm | 2 +- src/video/cocoa/fullscreen.mm | 2 +- src/video/cocoa/wnd_quartz.mm | 10 ++++++---- src/video/cocoa/wnd_quickdraw.mm | 4 ++-- 5 files changed, 11 insertions(+), 9 deletions(-) (limited to 'src') diff --git a/src/video/cocoa/cocoa_v.h b/src/video/cocoa/cocoa_v.h index a2dbc1395..66818dddb 100644 --- a/src/video/cocoa/cocoa_v.h +++ b/src/video/cocoa/cocoa_v.h @@ -47,7 +47,7 @@ class CocoaSubdriver { public: virtual ~CocoaSubdriver() {} - virtual void Draw() = 0; + virtual void Draw(bool force_update = false) = 0; virtual void MakeDirty(int left, int top, int width, int height) = 0; virtual void UpdatePalette(uint first_color, uint num_colors) = 0; diff --git a/src/video/cocoa/event.mm b/src/video/cocoa/event.mm index 702b73d09..fef866f53 100644 --- a/src/video/cocoa/event.mm +++ b/src/video/cocoa/event.mm @@ -606,7 +606,7 @@ void QZ_GameLoop() _screen.dst_ptr = _cocoa_subdriver->GetPixelBuffer(); DisplaySplashImage(); QZ_CheckPaletteAnim(); - _cocoa_subdriver->Draw(); + _cocoa_subdriver->Draw(true); CSleep(1); for (int i = 0; i < 2; i++) GameLoop(); diff --git a/src/video/cocoa/fullscreen.mm b/src/video/cocoa/fullscreen.mm index d6ec8f4e0..631ef09d4 100644 --- a/src/video/cocoa/fullscreen.mm +++ b/src/video/cocoa/fullscreen.mm @@ -420,7 +420,7 @@ public: this->RestoreVideoMode(); } - virtual void Draw() + virtual void Draw(bool force_update) { const uint8 *src = (uint8 *)this->pixel_buffer; uint8 *dst = (uint8 *)this->screen_buffer; diff --git a/src/video/cocoa/wnd_quartz.mm b/src/video/cocoa/wnd_quartz.mm index 9d3201f08..d99a1877b 100644 --- a/src/video/cocoa/wnd_quartz.mm +++ b/src/video/cocoa/wnd_quartz.mm @@ -129,7 +129,7 @@ public: WindowQuartzSubdriver(int bpp); virtual ~WindowQuartzSubdriver(); - virtual void Draw(); + virtual void Draw(bool force_update); virtual void MakeDirty(int left, int top, int width, int height); virtual void UpdatePalette(uint first_color, uint num_colors); @@ -552,7 +552,7 @@ WindowQuartzSubdriver::~WindowQuartzSubdriver() free(this->pixel_buffer); } -void WindowQuartzSubdriver::Draw() +void WindowQuartzSubdriver::Draw(bool force_update) { /* Check if we need to do anything */ if (this->num_dirty_rects == 0 || [ this->window isMiniaturized ]) return; @@ -583,8 +583,10 @@ void WindowQuartzSubdriver::Draw() dirtyrect.size.width = this->dirty_rects[i].right - this->dirty_rects[i].left; dirtyrect.size.height = this->dirty_rects[i].bottom - this->dirty_rects[i].top; - /* drawRect will be automatically called by Mac OS X during next update cycle, and then blitting will occur */ - [ qzview setNeedsDisplayInRect:dirtyrect ]; + /* Normally drawRect will be automatically called by Mac OS X during next update cycle, + * and then blitting will occur. If force_update is true, it will be done right now. */ + [ this->qzview setNeedsDisplayInRect:dirtyrect ]; + if (force_update) [ this->qzview displayIfNeeded ]; } //DrawResizeIcon(); diff --git a/src/video/cocoa/wnd_quickdraw.mm b/src/video/cocoa/wnd_quickdraw.mm index d7d1ba611..ffea0bfe7 100644 --- a/src/video/cocoa/wnd_quickdraw.mm +++ b/src/video/cocoa/wnd_quickdraw.mm @@ -144,7 +144,7 @@ public: WindowQuickdrawSubdriver(int bpp); virtual ~WindowQuickdrawSubdriver(); - virtual void Draw(); + virtual void Draw(bool force_update); virtual void MakeDirty(int left, int top, int width, int height); virtual void UpdatePalette(uint first_color, uint num_colors); @@ -547,7 +547,7 @@ WindowQuickdrawSubdriver::~WindowQuickdrawSubdriver() free(this->pixel_buffer); } -void WindowQuickdrawSubdriver::Draw() +void WindowQuickdrawSubdriver::Draw(bool force_update) { /* Check if we need to do anything */ if (this->num_dirty_rects == 0 || [ this->window isMiniaturized ]) return; -- cgit v1.2.3-54-g00ecf