From 05ab49eb237acf90a85f5f6b50de3851cc10515b Mon Sep 17 00:00:00 2001 From: frosch Date: Mon, 21 Jan 2008 15:20:58 +0000 Subject: (svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes. --- src/tunnelbridge_cmd.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src') diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 543e600e7..cbeee9d3c 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -364,9 +364,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p delta = (direction == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1)); for (tile = tile_start + delta; tile != tile_end; tile += delta) { - uint z; - - if (GetTileSlope(tile, &z) != SLOPE_FLAT && z >= z_start) return_cmd_error(STR_BRIDGE_TOO_LOW_FOR_TERRAIN); + if (GetTileMaxZ(tile) > z_start) return_cmd_error(STR_BRIDGE_TOO_LOW_FOR_TERRAIN); if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile) && !replace_bridge) { /* Disallow crossing bridges for the time being */ -- cgit v1.2.3-54-g00ecf