From 36bb92ae241403d61dc7a3e5a1696b615be61395 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 7 Mar 2007 11:47:46 +0000 Subject: (svn r9050) -Codechange: Foo(void) -> Foo() --- src/waypoint.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/waypoint.cpp') diff --git a/src/waypoint.cpp b/src/waypoint.cpp index dd1366e10..919c96faa 100644 --- a/src/waypoint.cpp +++ b/src/waypoint.cpp @@ -40,7 +40,7 @@ static void WaypointPoolNewBlock(uint start_item) DEFINE_OLD_POOL(Waypoint, Waypoint, WaypointPoolNewBlock, NULL) /* Create a new waypoint */ -static Waypoint* AllocateWaypoint(void) +static Waypoint* AllocateWaypoint() { Waypoint *wp; @@ -82,7 +82,7 @@ static void RedrawWaypointSign(const Waypoint* wp) } /* Update all signs */ -void UpdateAllWaypointSigns(void) +void UpdateAllWaypointSigns() { Waypoint *wp; @@ -151,7 +151,7 @@ static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile) * Update waypoint graphics id against saved GRFID/localidx. * This is to ensure the chosen graphics are correct if GRF files are changed. */ -void AfterLoadWaypoints(void) +void AfterLoadWaypoints() { Waypoint *wp; @@ -254,7 +254,7 @@ int32 CmdBuildTrainWaypoint(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } /* Daily loop for waypoints */ -void WaypointsDailyLoop(void) +void WaypointsDailyLoop() { Waypoint *wp; @@ -379,7 +379,7 @@ void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype) } /* Fix savegames which stored waypoints in their old format */ -void FixOldWaypoints(void) +void FixOldWaypoints() { Waypoint *wp; @@ -394,7 +394,7 @@ void FixOldWaypoints(void) } } -void InitializeWaypoints(void) +void InitializeWaypoints() { CleanPool(&_Waypoint_pool); AddBlockToPool(&_Waypoint_pool); @@ -416,7 +416,7 @@ static const SaveLoad _waypoint_desc[] = { SLE_END() }; -static void Save_WAYP(void) +static void Save_WAYP() { Waypoint *wp; @@ -426,7 +426,7 @@ static void Save_WAYP(void) } } -static void Load_WAYP(void) +static void Load_WAYP() { int index; -- cgit v1.2.3-54-g00ecf