From c06bbb48634ce7b34c53fed37cfebf47248dcdc5 Mon Sep 17 00:00:00 2001 From: michi_cc Date: Sat, 3 Dec 2011 23:40:23 +0000 Subject: (svn r23413) -Add: Company infrastructure counts for canals. --- src/water_cmd.cpp | 74 ++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 70 insertions(+), 4 deletions(-) (limited to 'src/water_cmd.cpp') diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 85514f690..b7e7b3af4 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -35,6 +35,8 @@ #include "core/random_func.hpp" #include "core/backup_type.hpp" #include "date_func.h" +#include "company_base.h" +#include "company_gui.h" #include "table/strings.h" @@ -134,6 +136,13 @@ CommandCost CmdBuildShipDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui Depot *depot = new Depot(tile); depot->build_date = _date; + if (wc1 == WATER_CLASS_CANAL || wc2 == WATER_CLASS_CANAL) { + /* Update infrastructure counts after the unconditional clear earlier. */ + Company::Get(_current_company)->infrastructure.water += wc1 == WATER_CLASS_CANAL && wc2 == WATER_CLASS_CANAL ? 2 : 1; + } + Company::Get(_current_company)->infrastructure.water += 2 * LOCK_DEPOT_TILE_FACTOR; + DirtyCompanyInfrastructureWindows(_current_company); + MakeShipDepot(tile, _current_company, depot->index, DEPOT_PART_NORTH, axis, wc1); MakeShipDepot(tile2, _current_company, depot->index, DEPOT_PART_SOUTH, axis, wc2); MarkTileDirtyByTile(tile); @@ -150,9 +159,28 @@ void MakeWaterKeepingClass(TileIndex tile, Owner o) /* Autoslope might turn an originally canal or river tile into land */ int z; - if (GetTileSlope(tile, &z) != SLOPE_FLAT) wc = WATER_CLASS_INVALID; + if (GetTileSlope(tile, &z) != SLOPE_FLAT) { + if (wc == WATER_CLASS_CANAL) { + /* If we clear the canal, we have to remove it from the infrastructure count as well. */ + Company *c = Company::GetIfValid(o); + if (c != NULL) { + c->infrastructure.water--; + DirtyCompanyInfrastructureWindows(c->index); + } + } + wc = WATER_CLASS_INVALID; + } + + if (wc == WATER_CLASS_SEA && z > 0) { + /* Update company infrastructure count. */ + Company *c = Company::GetIfValid(o); + if (c != NULL) { + c->infrastructure.water++; + DirtyCompanyInfrastructureWindows(c->index); + } - if (wc == WATER_CLASS_SEA && z > 0) wc = WATER_CLASS_CANAL; + wc = WATER_CLASS_CANAL; + } /* Zero map array and terminate animation */ DoClearSquare(tile); @@ -187,6 +215,12 @@ static CommandCost RemoveShipDepot(TileIndex tile, DoCommandFlag flags) if (flags & DC_EXEC) { delete Depot::GetByTile(tile); + Company *c = Company::GetIfValid(GetTileOwner(tile)); + if (c != NULL) { + c->infrastructure.water -= 2 * LOCK_DEPOT_TILE_FACTOR; + DirtyCompanyInfrastructureWindows(c->index); + } + MakeWaterKeepingClass(tile, GetTileOwner(tile)); MakeWaterKeepingClass(tile2, GetTileOwner(tile2)); } @@ -249,6 +283,16 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag } if (flags & DC_EXEC) { + /* Update company infrastructure counts. */ + Company *c = Company::Get(_current_company); + /* Counts for the water. */ + c->infrastructure.water++; + if (!IsWaterTile(tile - delta)) c->infrastructure.water++; + if (!IsWaterTile(tile + delta)) c->infrastructure.water++; + /* Count for the lock itself. */ + c->infrastructure.water += 3 * LOCK_DEPOT_TILE_FACTOR; // Lock is three tiles. + DirtyCompanyInfrastructureWindows(_current_company); + MakeLock(tile, _current_company, dir, wc_lower, wc_upper); MarkTileDirtyByTile(tile); MarkTileDirtyByTile(tile - delta); @@ -283,6 +327,13 @@ static CommandCost RemoveLock(TileIndex tile, DoCommandFlag flags) if (ret.Failed()) return ret; if (flags & DC_EXEC) { + /* Remove middle part from company infrastructure count. */ + Company *c = Company::GetIfValid(GetTileOwner(tile)); + if (c != NULL) { + c->infrastructure.water -= 1 + 3 * LOCK_DEPOT_TILE_FACTOR; // Middle tile + three parts of the lock. + DirtyCompanyInfrastructureWindows(c->index); + } + DoClearSquare(tile); MakeWaterKeepingClass(tile + delta, GetTileOwner(tile + delta)); MakeWaterKeepingClass(tile - delta, GetTileOwner(tile - delta)); @@ -377,6 +428,10 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 default: MakeCanal(tile, _current_company, Random()); + if (Company::IsValidID(_current_company)) { + Company::Get(_current_company)->infrastructure.water++; + DirtyCompanyInfrastructureWindows(_current_company); + } break; } MarkTileDirtyByTile(tile); @@ -410,12 +465,17 @@ static CommandCost ClearTile_Water(TileIndex tile, DoCommandFlag flags) CommandCost ret = EnsureNoVehicleOnGround(tile); if (ret.Failed()) return ret; - if (GetTileOwner(tile) != OWNER_WATER && GetTileOwner(tile) != OWNER_NONE) { + Owner owner = GetTileOwner(tile); + if (owner != OWNER_WATER && owner != OWNER_NONE) { CommandCost ret = CheckTileOwnership(tile); if (ret.Failed()) return ret; } if (flags & DC_EXEC) { + if (IsCanal(tile) && Company::IsValidID(owner)) { + Company::Get(owner)->infrastructure.water--; + DirtyCompanyInfrastructureWindows(owner); + } DoClearSquare(tile); MarkCanalsAndRiversAroundDirty(tile); } @@ -1191,7 +1251,10 @@ static void ChangeTileOwner_Water(TileIndex tile, Owner old_owner, Owner new_own { if (!IsTileOwner(tile, old_owner)) return; + /* No need to dirty company windows here, we'll redraw the whole screen anyway. */ + if (IsCanal(tile)) Company::Get(old_owner)->infrastructure.water--; if (new_owner != INVALID_OWNER) { + if (IsCanal(tile)) Company::Get(new_owner)->infrastructure.water++; SetTileOwner(tile, new_owner); return; } @@ -1201,7 +1264,10 @@ static void ChangeTileOwner_Water(TileIndex tile, Owner old_owner, Owner new_own /* Set owner of canals and locks ... and also canal under dock there was before. * Check if the new owner after removing depot isn't OWNER_WATER. */ - if (IsTileOwner(tile, old_owner)) SetTileOwner(tile, OWNER_NONE); + if (IsTileOwner(tile, old_owner)) { + if (IsCanal(tile)) Company::Get(old_owner)->infrastructure.water--; + SetTileOwner(tile, OWNER_NONE); + } } static VehicleEnterTileStatus VehicleEnter_Water(Vehicle *v, TileIndex tile, int x, int y) -- cgit v1.2.3-70-g09d2