From b09431478d416ceb58f9676d67c1cc3b4af397bc Mon Sep 17 00:00:00 2001 From: rubidium Date: Mon, 18 Jun 2007 16:42:40 +0000 Subject: (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded). --- src/water_cmd.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/water_cmd.cpp') diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 1a06c3ff6..1b6f5c0f1 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -588,7 +588,7 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs) case MP_CLEAR: case MP_TREES: _current_player = OWNER_WATER; - if (!CmdFailed(DoCommand(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) { + if (CmdSucceeded(DoCommand(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) { MakeShore(target); MarkTileDirtyByTile(target); } @@ -603,7 +603,7 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs) Vehicle *v = FindFloodableVehicleOnTile(target); if (v != NULL) FloodVehicle(v); - if (!CmdFailed(DoCommand(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) { + if (CmdSucceeded(DoCommand(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR))) { MakeWater(target); MarkTileDirtyByTile(target); } -- cgit v1.2.3-54-g00ecf