From 93ff7d78e17ca68684065924942e40a355b58670 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 12 May 2010 19:21:00 +0000 Subject: (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named --- src/water_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/water_cmd.cpp') diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index e93b268db..4f05633aa 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -130,12 +130,12 @@ CommandCost CmdBuildShipDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui if (flags & DC_EXEC) { Depot *depot = new Depot(tile); - depot->town_index = ClosestTownFromTile(tile, UINT_MAX)->index; MakeShipDepot(tile, _current_company, depot->index, DEPOT_NORTH, axis, wc1); MakeShipDepot(tile2, _current_company, depot->index, DEPOT_SOUTH, axis, wc2); MarkTileDirtyByTile(tile); MarkTileDirtyByTile(tile2); + MakeDefaultName(depot); } return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_DEPOT_SHIP]); -- cgit v1.2.3-54-g00ecf