From 698737f485cfbdd1605faecd50395bb67f7dac75 Mon Sep 17 00:00:00 2001 From: yexo Date: Mon, 22 Feb 2010 14:17:07 +0000 Subject: (svn r19198) -Codechange: store the size of stations in savegames --- src/water_cmd.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/water_cmd.cpp') diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 25d876792..5bcde05b2 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -728,11 +728,8 @@ static void FloodVehicles(TileIndex tile) const Station *st = Station::GetByTile(tile); const AirportSpec *as = st->GetAirportSpec(); z = 1 + st->Airport()->delta_z; - for (uint x = 0; x < as->size_x; x++) { - for (uint y = 0; y < as->size_y; y++) { - tile = TILE_ADDXY(st->airport_tile, x, y); - FindVehicleOnPos(tile, &z, &FloodVehicleProc); - } + TILE_AREA_LOOP(tile, st->airport) { + if (st->TileBelongsToAirport(tile)) FindVehicleOnPos(tile, &z, &FloodVehicleProc); } /* No vehicle could be flooded on this airport anymore */ -- cgit v1.2.3-54-g00ecf