From 3ce8d2ce706fc14084a7d33a000d0b7a39fb19db Mon Sep 17 00:00:00 2001 From: frosch Date: Sun, 23 Dec 2012 21:09:09 +0000 Subject: (svn r24846) -Add: Advanced settings to disable certain sound effects. --- src/water_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/water_cmd.cpp') diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 42afbabcd..580ffa4d5 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -915,7 +915,7 @@ static void FloodVehicle(Vehicle *v) SetDParam(0, pass); AddVehicleNewsItem(STR_NEWS_DISASTER_FLOOD_VEHICLE, NT_ACCIDENT, v->index); CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE); - SndPlayVehicleFx(SND_12_EXPLOSION, v); + if (_settings_client.sound.disaster) SndPlayVehicleFx(SND_12_EXPLOSION, v); } /** -- cgit v1.2.3-54-g00ecf