From a4035af3375825ae277f1363c5d814ee55b92d7c Mon Sep 17 00:00:00 2001 From: SamuXarick <43006711+SamuXarick@users.noreply.github.com> Date: Fri, 5 Feb 2021 10:00:36 +0000 Subject: Codechange: Apply coding style (#8640) * Fix: Missing or needed spaces * Codechange: Remove space * Codechange: Remove space * Codechange: More missing spaces * Codechange: Missing spaces * Codechange: Remove space * Codechange: Remove space --- src/viewport_sprite_sorter_sse4.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/viewport_sprite_sorter_sse4.cpp') diff --git a/src/viewport_sprite_sorter_sse4.cpp b/src/viewport_sprite_sorter_sse4.cpp index ae5121818..f3747b89b 100644 --- a/src/viewport_sprite_sorter_sse4.cpp +++ b/src/viewport_sprite_sorter_sse4.cpp @@ -55,7 +55,7 @@ void ViewportSortParentSpritesSSE41(ParentSpriteToSortVector *psdv) sprite_list.sort(); - std::vector preceding; // Temporarily stores sprites that precede current and their position in the list + std::vector preceding; // Temporarily stores sprites that precede current and their position in the list auto preceding_prev = sprite_list.begin(); // Store iterator in case we need to delete a single preciding sprite auto out = psdv->begin(); // Iterator to output sorted sprites @@ -151,7 +151,7 @@ void ViewportSortParentSpritesSSE41(ParentSpriteToSortVector *psdv) /* Sort all preceding sprites by order and assign new orders in reverse (as original sorter did). */ std::sort(preceding.begin(), preceding.end(), [](const ParentSpriteToDraw *a, const ParentSpriteToDraw *b) { - return a->order > b->order; + return a->order > b->order; }); s->order = ORDER_COMPARED; -- cgit v1.2.3-54-g00ecf