From 037d6367349afa5a27ddf2cf015f6490167cf786 Mon Sep 17 00:00:00 2001 From: bjarni Date: Wed, 7 Feb 2007 19:10:19 +0000 Subject: (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places) Surprisingly this can be done without changing the savegame format --- src/viewport.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/viewport.cpp') diff --git a/src/viewport.cpp b/src/viewport.cpp index c3420df5e..04cdca236 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -1738,7 +1738,7 @@ void HandleViewportClicked(const ViewPort *vp, int x, int y) v = CheckClickOnVehicle(vp, x, y); if (v != NULL) { DEBUG(misc, 2, "Vehicle %d (index %d) at %p", v->unitnumber, v->index, v); - _on_vehicle_click_proc[v->type - 0x10](v); + _on_vehicle_click_proc[v->type](v); } } -- cgit v1.2.3-54-g00ecf