From 7996fadb91b6ff9a8ca17791d03677ddb438fc07 Mon Sep 17 00:00:00 2001 From: Patric Stout Date: Sat, 20 Feb 2021 11:30:09 +0100 Subject: Change: [Win32] Remove force_full_redraw and display_hz settings These were special settings only for the win32-drivers, and introduced in the very first version we track. Time kinda had caught up with those variables, so it is time to say farewell. force_full_redraw was most likely a debug functionality "in case our dirty-rect fails". This should no longer be needed. display_hz was cute, as it had a max of 120. That is kinda out-dated information, but I also doubt anyone was really using this. --- src/video/win32_v.cpp | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'src/video/win32_v.cpp') diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp index e3728a646..4a666cd1d 100644 --- a/src/video/win32_v.cpp +++ b/src/video/win32_v.cpp @@ -54,9 +54,7 @@ static struct { bool running; ///< Is the main loop running? } _wnd; -bool _force_full_redraw; bool _window_maximize; -uint _display_hz; static Dimension _bck_resolution; DWORD _imm_props; @@ -253,12 +251,10 @@ bool VideoDriver_Win32::MakeWindow(bool full_screen) settings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | - DM_PELSHEIGHT | - (_display_hz != 0 ? DM_DISPLAYFREQUENCY : 0); + DM_PELSHEIGHT; settings.dmBitsPerPel = BlitterFactory::GetCurrentBlitter()->GetScreenDepth(); settings.dmPelsWidth = _wnd.width_org; settings.dmPelsHeight = _wnd.height_org; - settings.dmDisplayFrequency = _display_hz; /* Check for 8 bpp support. */ if (settings.dmBitsPerPel == 8 && @@ -1245,8 +1241,6 @@ void VideoDriver_Win32::MainLoop() /* Avoid next_draw_tick getting behind more and more if it cannot keep up. */ if (next_draw_tick < cur_ticks - ALLOWED_DRIFT * this->GetDrawInterval()) next_draw_tick = cur_ticks; - if (_force_full_redraw) MarkWholeScreenDirty(); - this->InputLoop(); ::InputLoop(); UpdateWindows(); -- cgit v1.2.3-54-g00ecf