From 43133c766c850ac4be15c9d357183d21aa765cc0 Mon Sep 17 00:00:00 2001 From: truelight Date: Tue, 6 Mar 2007 20:59:52 +0000 Subject: (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have a symbol called _pause (and therefor our variable conflicts with thatone. We shouldn't be using _ as global indicator.....) --- src/video/win32_v.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video/win32_v.cpp') diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp index b23d57ac5..4f8cfec8b 100644 --- a/src/video/win32_v.cpp +++ b/src/video/win32_v.cpp @@ -835,7 +835,7 @@ static void Win32GdiMainLoop(void) } cur_ticks = GetTickCount(); - if (cur_ticks >= next_tick || (_fast_forward && !_pause) || cur_ticks < prev_cur_ticks) { + if (cur_ticks >= next_tick || (_fast_forward && !_pause_game) || cur_ticks < prev_cur_ticks) { next_tick = cur_ticks + 30; _ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0; _shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0; -- cgit v1.2.3-54-g00ecf