From 45213e5708b3a8ece9fae32951d908db3bf5c732 Mon Sep 17 00:00:00 2001 From: rubidium Date: Mon, 19 Jul 2010 15:44:49 +0000 Subject: (svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location --- src/video/dedicated_v.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/video/dedicated_v.cpp') diff --git a/src/video/dedicated_v.cpp b/src/video/dedicated_v.cpp index 2ce43f4c1..48e65c747 100644 --- a/src/video/dedicated_v.cpp +++ b/src/video/dedicated_v.cpp @@ -132,6 +132,9 @@ static void CloseWindowsConsoleThread() static void *_dedicated_video_mem; +/* Whether a fork has been done. */ +bool _dedicated_forks; + extern bool SafeSaveOrLoad(const char *filename, int mode, GameMode newgm, Subdirectory subdir); extern void SwitchToMode(SwitchMode new_mode); @@ -295,8 +298,7 @@ void VideoDriver_Dedicated::MainLoop() uint32 prev_cur_ticks = cur_ticks; // to check for wrapping InteractiveRandom(); // randomness - if (!_dedicated_forks) - DedicatedHandleKeyInput(); + if (!_dedicated_forks) DedicatedHandleKeyInput(); cur_ticks = GetTime(); _realtime_tick += cur_ticks - prev_cur_ticks; -- cgit v1.2.3-54-g00ecf