From cd10965a27fcca672b775928899c3e3777328b8b Mon Sep 17 00:00:00 2001 From: truelight Date: Tue, 19 Jun 2007 15:04:08 +0000 Subject: (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed -Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation --- src/video/cocoa_v.mm | 20 +++++++++++++++++--- 1 file changed, 17 insertions(+), 3 deletions(-) (limited to 'src/video/cocoa_v.mm') diff --git a/src/video/cocoa_v.mm b/src/video/cocoa_v.mm index 3af09da18..eb0b5919b 100644 --- a/src/video/cocoa_v.mm +++ b/src/video/cocoa_v.mm @@ -205,9 +205,23 @@ static uint32 GetTick() static void QZ_CheckPaletteAnim() { - if (_pal_last_dirty != -1) { - QZ_UpdatePalette(_pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1); - _pal_last_dirty = -1; + if (_pal_count_dirty != 0) { + switch (blitter->UsePaletteAnimation()) { + case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND: + QZ_UpdatePalette(_pal_first_dirty, _pal_count_dirty); + break; + + case Blitter::PALETTE_ANIMATION_BLITTER: + blitter->PaletteAnimate(_pal_first_dirty, _pal_count_dirty); + break; + + case Blitter::PALETTE_ANIMATION_NONE: + break; + + default: + NOT_REACHED(); + } + _pal_count_dirty = 0; } } -- cgit v1.2.3-54-g00ecf