From 15320a37b9255f28b5e66404b33e6fb0f1f05e9e Mon Sep 17 00:00:00 2001 From: Peter Nelson Date: Fri, 4 May 2018 21:40:59 +0100 Subject: Change: OnGameTick() is only called when not paused. --- src/vehicle_gui.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/vehicle_gui.cpp') diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index 7e0fa14b6..450b0cc2d 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -1678,7 +1678,6 @@ public: virtual void OnGameTick() { - if (_pause_mode != PM_UNPAUSED) return; if (this->vehicles.NeedResort()) { StationID station = (this->vli.type == VL_STATION_LIST) ? this->vli.index : INVALID_STATION; -- cgit v1.2.3-70-g09d2