From dfb91c26ec2504bba971e5f9dfe827ebe751567d Mon Sep 17 00:00:00 2001 From: smatz Date: Fri, 18 Jan 2008 13:02:47 +0000 Subject: (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants -Fix: refit button widget was not correctly updated --- src/vehicle_func.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/vehicle_func.h') diff --git a/src/vehicle_func.h b/src/vehicle_func.h index 476c35782..874e8910d 100644 --- a/src/vehicle_func.h +++ b/src/vehicle_func.h @@ -133,10 +133,6 @@ SpriteID GetEnginePalette(EngineID engine_type, PlayerID player); */ SpriteID GetVehiclePalette(const Vehicle *v); -/* A lot of code calls for the invalidation of the status bar, which is widget 5. - * Best is to have a virtual value for it when it needs to change again */ -#define STATUS_BAR 5 - extern const uint32 _veh_build_proc_table[]; extern const uint32 _veh_sell_proc_table[]; extern const uint32 _veh_refit_proc_table[]; -- cgit v1.2.3-54-g00ecf