From a31e86c7781547a1d527226099d0e9d45ee2a903 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 2 Aug 2008 22:53:21 +0000 Subject: (svn r13950) -Add [YAPP]: Trains can now also be in a 'stuck' state when waiting on a path reservation. (michi_cc) --- src/vehicle_base.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/vehicle_base.h') diff --git a/src/vehicle_base.h b/src/vehicle_base.h index 0defc9566..440f30d1d 100644 --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -115,7 +115,7 @@ struct VehicleRail { * 0xffff == not in train */ EngineID first_engine; - byte flags; + uint16 flags; TrackBitsByte track; byte force_proceed; RailTypeByte railtype; @@ -143,6 +143,9 @@ enum VehicleRailFlags { /* used for vehicle var 0xFE bit 8 (toggled each time the train is reversed, accurate for first vehicle only) */ VRF_TOGGLE_REVERSE = 7, + + /* used to mark a train that can't get a path reservation */ + VRF_TRAIN_STUCK = 8, }; struct VehicleAir { -- cgit v1.2.3-54-g00ecf