From ce919e8c719f0f698ac86dcaa528368316f2e52d Mon Sep 17 00:00:00 2001 From: rubidium Date: Thu, 8 Mar 2007 16:27:54 +0000 Subject: (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). --- src/vehicle.h | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'src/vehicle.h') diff --git a/src/vehicle.h b/src/vehicle.h index 790343a8b..cd3c73dff 100644 --- a/src/vehicle.h +++ b/src/vehicle.h @@ -63,13 +63,13 @@ enum RoadVehicleStates { }; enum { - VEH_Train, - VEH_Road, - VEH_Ship, - VEH_Aircraft, - VEH_Special, - VEH_Disaster, - VEH_Invalid = 0xFF, + VEH_TRAIN, + VEH_ROAD, + VEH_SHIP, + VEH_AIRCRAFT, + VEH_SPECIAL, + VEH_DISASTER, + VEH_INVALID = 0xFF, } ; enum VehStatus { @@ -457,7 +457,7 @@ static inline uint GetNumVehicles() */ static inline bool IsValidVehicle(const Vehicle *v) { - return v->type != VEH_Invalid; + return v->type != VEH_INVALID; } void DestroyVehicle(Vehicle *v); @@ -465,16 +465,16 @@ void DestroyVehicle(Vehicle *v); static inline void DeleteVehicle(Vehicle *v) { DestroyVehicle(v); - v->type = VEH_Invalid; + v->type = VEH_INVALID; } static inline bool IsPlayerBuildableVehicleType(byte type) { switch (type) { - case VEH_Train: - case VEH_Road: - case VEH_Ship: - case VEH_Aircraft: + case VEH_TRAIN: + case VEH_ROAD: + case VEH_SHIP: + case VEH_AIRCRAFT: return true; } return false; -- cgit v1.2.3-54-g00ecf