From 24c4d5b06d231785db01500360c26815d8fe4d15 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 7 Mar 2007 12:11:48 +0000 Subject: (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; --- src/variables.h | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'src/variables.h') diff --git a/src/variables.h b/src/variables.h index 37da4c4fc..4607947d1 100644 --- a/src/variables.h +++ b/src/variables.h @@ -19,7 +19,7 @@ VARDEF uint16 _price_frac[NUM_PRICES]; VARDEF uint32 _cargo_payment_rates[NUM_CARGO]; VARDEF uint16 _cargo_payment_rates_frac[NUM_CARGO]; -typedef struct { +struct GameOptions { GameDifficulty diff; byte diff_level; byte currency; @@ -29,7 +29,7 @@ typedef struct { byte snow_line; byte autosave; byte road_side; -} GameOptions; +}; /* These are the options for the current game * either ingame, or loaded. Also used for networking games */ @@ -80,7 +80,7 @@ VARDEF byte _saved_scrollpos_zoom; // ********* END OF SAVE REGION -typedef struct Patches { +struct Patches { bool modified_catchment; // different-size catchment areas bool vehicle_speed; // show vehicle speed bool build_on_slopes; // allow building on slopes @@ -221,22 +221,22 @@ typedef struct Patches { /** YAPF settings */ YapfSettings yapf; -} Patches; +}; VARDEF Patches _patches; -typedef struct Cheat { +struct Cheat { bool been_used; // has this cheat been used before? bool value; // tells if the bool cheat is active or not -} Cheat; +}; // WARNING! Do _not_ remove entries in Cheats struct or change the order // of the existing ones! Would break downward compatibility. // Only add new entries at the end of the struct! -typedef struct Cheats { +struct Cheats { Cheat magic_bulldozer; // dynamite industries, unmovables Cheat switch_player; // change to another player Cheat money; // get rich @@ -247,11 +247,11 @@ typedef struct Cheats { Cheat change_date; // changes date ingame Cheat setup_prod; // setup raw-material production in game Cheat dummy; // empty cheat (enable running el-engines on normal rail) -} Cheats; +}; VARDEF Cheats _cheats; -typedef struct Paths { +struct Paths { char *personal_dir; // includes cfg file and save folder char *game_data_dir; // includes data, gm, lang char *data_dir; @@ -262,7 +262,7 @@ typedef struct Paths { char *scenario_dir; char *heightmap_dir; char *second_data_dir; -} Paths; +}; VARDEF Paths _paths; @@ -296,11 +296,11 @@ VARDEF TileIndex _build_tunnel_endtile; VARDEF bool _generating_world; // Deals with the type of the savegame, independent of extension -typedef struct { +struct SmallFiosItem { int mode; // savegame/scenario type (old, new) char name[MAX_PATH]; // name char title[255]; // internal name of the game -} SmallFiosItem; +}; // Used when switching from the intro menu. VARDEF byte _switch_mode; @@ -314,7 +314,7 @@ VARDEF Vehicle *_place_clicked_vehicle; VARDEF char _ini_videodriver[32], _ini_musicdriver[32], _ini_sounddriver[32]; // Used for dynamic language support -typedef struct { +struct DynamicLanguages { int num; // number of languages int curr; // currently selected language index char curr_file[MAX_LANG]; // currently selected language file @@ -323,7 +323,7 @@ typedef struct { char *name; char *file; } ent[MAX_LANG]; -} DynamicLanguages; +}; VARDEF DynamicLanguages _dynlang; -- cgit v1.2.3-54-g00ecf