From febc5150c9ee3f2df2a1cad8ef527d9541697b22 Mon Sep 17 00:00:00 2001 From: smatz Date: Thu, 3 Apr 2008 19:55:40 +0000 Subject: (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent --- src/unmovable_cmd.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/unmovable_cmd.cpp') diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp index 6dc87ad08..0ff3d299f 100644 --- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -171,6 +171,8 @@ static void DrawTile_Unmovable(TileInfo *ti) if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED); DrawClearLandTile(ti, 2); + if (IsInvisibilitySet(TO_STRUCTURES)) break; + AddSortableSpriteToDraw( dtu->image.sprite, PAL_NONE, ti->x | dtu->delta_x, ti->y | dtu->delta_y, dtu->size_x, dtu->size_y, dtu->size_z, ti->z, @@ -185,6 +187,8 @@ static void DrawTile_Unmovable(TileInfo *ti) DrawGroundSprite(SPR_CONCRETE_GROUND, PAL_NONE); + if (IsInvisibilitySet(TO_STRUCTURES)) break; + AddSortableSpriteToDraw(SPR_STATUE_COMPANY, PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)), ti->x, ti->y, 16, 16, 25, ti->z, IsTransparencySet(TO_STRUCTURES)); break; @@ -211,6 +215,8 @@ static void DrawTile_Unmovable(TileInfo *ti) t = &_unmovable_display_datas[GetCompanyHQSection(ti->tile)]; DrawGroundSprite(t->ground.sprite, palette); + if (IsInvisibilitySet(TO_STRUCTURES)) break; + foreach_draw_tile_seq(dtss, t->seq) { AddSortableSpriteToDraw( dtss->image.sprite, palette, -- cgit v1.2.3-54-g00ecf