From 7d325672eb35d6c658d18edb4c763a276e24954c Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 19 Sep 2007 16:36:42 +0000 Subject: (svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch. --- src/unmovable_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/unmovable_cmd.cpp') diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp index 8bc8f3fa1..159b8f77c 100644 --- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -148,7 +148,7 @@ static void DrawTile_Unmovable(TileInfo *ti) AddSortableSpriteToDraw( SPR_BOUGHT_LAND, PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)), - ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, 10, GetSlopeZ(ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2) + ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, BB_HEIGHT_UNDER_BRIDGE, GetSlopeZ(ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2) ); DrawBridgeMiddle(ti); break; -- cgit v1.2.3-54-g00ecf