From 3da3d131c6a1e17db81d08c161b944c2c00533da Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 8 Aug 2010 10:59:30 +0000 Subject: (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. --- src/unmovable.h | 94 --------------------------------------------------------- 1 file changed, 94 deletions(-) delete mode 100644 src/unmovable.h (limited to 'src/unmovable.h') diff --git a/src/unmovable.h b/src/unmovable.h deleted file mode 100644 index eaffe4dab..000000000 --- a/src/unmovable.h +++ /dev/null @@ -1,94 +0,0 @@ -/* $Id$ */ - -/* - * This file is part of OpenTTD. - * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. - * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . - */ - -/** @file unmovable.h Functions related to unmovable objects. */ - -#ifndef UNMOVABLE_H -#define UNMOVABLE_H - -#include "economy_func.h" -#include "strings_type.h" -#include "unmovable_type.h" - -/** - * Update the CompanyHQ to the state associated with the given score - * @param tile The (northern) tile of the company HQ, or INVALID_TILE. - * @param score The current (performance) score of the company. - */ -void UpdateCompanyHQ(TileIndex tile, uint score); - -/** - * Actually build the unmovable object. - * @param type The type of object to build. - * @param tile The tile to build the northern tile of the object on. - * @param owner The owner of the object. - * @param index A (generic) index to be stored on the tile, e.g. TownID for statues. - * @pre All preconditions for building the object at that location - * are met, e.g. slope and clearness of tiles are checked. - */ -void BuildUnmovable(UnmovableType type, TileIndex tile, CompanyID owner = OWNER_NONE, uint index = 0); - - -/** Various object behaviours. */ -enum ObjectFlags { - OBJECT_FLAG_NONE = 0, ///< Just nothing. - OBJECT_FLAG_ONLY_IN_SCENEDIT = 1 << 0, ///< Object can only be constructed in the scenario editor. - OBJECT_FLAG_CANNOT_REMOVE = 1 << 1, ///< Object can not be removed. - OBJECT_FLAG_AUTOREMOVE = 1 << 2, ///< Object get automatically removed (like "owned land"). - OBJECT_FLAG_BUILT_ON_WATER = 1 << 3, ///< Object can be built on water (not required). - OBJECT_FLAG_CLEAR_INCOME = 1 << 4, ///< When object is cleared a positive income is generated instead of a cost. - OBJECT_FLAG_HAS_NO_FOUNDATION = 1 << 5, ///< Do not display foundations when on a slope. - OBJECT_FLAG_ANIMATION = 1 << 6, ///< Object has animated tiles. - OBJECT_FLAG_ONLY_IN_GAME = 1 << 7, ///< Object can only be built in game. - OBJECT_FLAG_2CC_COLOUR = 1 << 8, ///< Object wants 2CC colour mapping. - OBJECT_FLAG_NOT_ON_LAND = 1 << 9, ///< Object can not be on land, implicitly sets #OBJECT_FLAG_BUILT_ON_WATER. - OBJECT_FLAG_DRAW_WATER = 1 << 10, ///< Object wants to be drawn on water. - OBJECT_FLAG_ALLOW_UNDER_BRIDGE = 1 << 11, ///< Object can built under a bridge. - OBJECT_FLAG_REQUIRE_FLAT = 1 << 12, ///< Object can only be build of flat land, i.e. not on foundations! -}; -DECLARE_ENUM_AS_BIT_SET(ObjectFlags) - - -/** An (unmovable) object that isn't use for transport, industries or houses. */ -struct UnmovableSpec { - StringID name; ///< The name for this object. - uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y. - uint8 build_cost_multiplier; ///< Build cost multiplier per tile. - uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile. - ObjectFlags flags; ///< Flags/settings related to the object. - - /** - * Get the cost for building a structure of this type. - * @return The cost for building. - */ - Money GetBuildCost() const { return (_price[PR_BUILD_UNMOVABLE] * this->build_cost_multiplier); } - - /** - * Get the cost for clearing a structure of this type. - * @return The cost for clearing. - */ - Money GetClearCost() const { return (_price[PR_CLEAR_UNMOVABLE] * this->clear_cost_multiplier); } - - /** - * Get the specification associated with a specific UnmovableType. - * @param index The unmovable type to fetch. - * @return The specification. - */ - static const UnmovableSpec *Get(UnmovableType index); - - /** - * Get the specification associated with a tile. - * @param tile The tile to fetch the data for. - * @return The specification. - */ - static const UnmovableSpec *GetByTile(TileIndex tile); -}; - - -#endif /* UNMOVABLE_H */ -- cgit v1.2.3-54-g00ecf