From 93fb5bc63dab2eabd0aa75e45f1eb1ce1fecae85 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 11 Jun 2008 14:13:07 +0000 Subject: (svn r13466) -Fix (r13464): slope checking got lost during development... --- src/tunnelbridge_cmd.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/tunnelbridge_cmd.cpp') diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 16cedfdac..1915c1454 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -315,7 +315,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p } else { /* Build a new bridge. */ - bool allow_on_slopes = (!_is_old_ai_player && _settings_game.construction.build_on_slopes); + bool allow_on_slopes = (!_is_old_ai_player && _settings_game.construction.build_on_slopes && transport_type != TRANSPORT_WATER); /* Try and clear the start landscape */ ret = DoCommand(tile_start, 0, 0, flags, CMD_LANDSCAPE_CLEAR); @@ -335,6 +335,8 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p if (CmdFailed(terraform_cost_south) || (terraform_cost_south.GetCost() != 0 && !allow_on_slopes)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); cost.AddCost(terraform_cost_south); + + if (transport_type == TRANSPORT_WATER && (tileh_start == SLOPE_FLAT || tileh_end == SLOPE_FLAT)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); } if (!replace_bridge) { -- cgit v1.2.3-70-g09d2