From b3e28dc5ad36a3c705adec895f093756597090ef Mon Sep 17 00:00:00 2001 From: smatz Date: Sun, 13 Jan 2008 14:42:28 +0000 Subject: (svn r11835) -Fix: mark depot, viewports, vehicle lists and vehicle details dirty when a train crashes --- src/train_cmd.cpp | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) (limited to 'src/train_cmd.cpp') diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index c2171d0fa..ff14739d9 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -2779,12 +2779,19 @@ static void SetVehicleCrashed(Vehicle *v) v->u.rail.crash_anim_pos++; - Vehicle *u = v; + InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR); + InvalidateWindow(WC_VEHICLE_DETAILS, v->index); + + if (v->u.rail.track == TRACK_BIT_DEPOT) { + InvalidateWindow(WC_VEHICLE_DEPOT, v->tile); + } + + RebuildVehicleLists(); + BEGIN_ENUM_WAGONS(v) v->vehstatus |= VS_CRASHED; + MarkAllViewportsDirty(v->left_coord, v->top_coord, v->right_coord + 1, v->bottom_coord + 1); END_ENUM_WAGONS(v) - - InvalidateWindowWidget(WC_VEHICLE_VIEW, u->index, STATUS_BAR); } static uint CountPassengersInTrain(const Vehicle* v) -- cgit v1.2.3-54-g00ecf