From 10caf391a1b6de33e1ac03236b2744adc9a2b2c5 Mon Sep 17 00:00:00 2001 From: terkhen Date: Sun, 17 Apr 2011 18:42:17 +0000 Subject: (svn r22343) -Change: Remove pixel limiter for query strings. --- src/town_gui.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/town_gui.cpp') diff --git a/src/town_gui.cpp b/src/town_gui.cpp index 76b89e2cc..e1e89648a 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -451,7 +451,7 @@ public: case TVW_CHANGENAME: // rename SetDParam(0, this->window_number); - ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, MAX_LENGTH_TOWN_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS); + ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS); break; case TVW_EXPAND: { // expand town - only available on Scenario editor @@ -1030,7 +1030,7 @@ public: params(_settings_game.game_creation.town_name) { this->InitNested(desc, window_number); - InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars, MAX_LENGTH_TOWN_NAME_PIXELS); + InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars, 0); this->RandomTownName(); this->UpdateButtons(true); } -- cgit v1.2.3-54-g00ecf