From ece59dc0d1cd21a4e55322ee31439f7f4baec72d Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 12 Feb 2011 18:45:05 +0000 Subject: (svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full --- src/town_cmd.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/town_cmd.cpp') diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 43961273d..badcb844c 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -2530,6 +2530,8 @@ static bool SearchTileForStatue(TileIndex tile, void *user_data) */ static CommandCost TownActionBuildStatue(Town *t, DoCommandFlag flags) { + if (!Object::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_OBJECTS); + TileIndex tile = t->xy; if (CircularTileSearch(&tile, 9, SearchTileForStatue, NULL)) { if (flags & DC_EXEC) { -- cgit v1.2.3-54-g00ecf