From a2cec54c9d880243617b16972528e305d743014d Mon Sep 17 00:00:00 2001 From: peter1138 Date: Thu, 5 Apr 2007 07:49:04 +0000 Subject: (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. --- src/town_cmd.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/town_cmd.cpp') diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 482e7e5aa..ba2166fe8 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -151,7 +151,7 @@ static void DrawTile_Town(TileInfo *ti) /* Add a house on top of the ground? */ image = dcts->building.sprite; if (image != 0) { - if (_display_opt & DO_TRANS_BUILDINGS) { + if (HASBIT(_transparent_opt, TO_HOUSES)) { SETBIT(image, PALETTE_MODIFIER_TRANSPARENT); pal = PALETTE_TO_TRANSPARENT; } else { @@ -167,7 +167,7 @@ static void DrawTile_Town(TileInfo *ti) ti->z ); - if (_display_opt & DO_TRANS_BUILDINGS) return; + if (HASBIT(_transparent_opt, TO_HOUSES)) return; } { -- cgit v1.2.3-70-g09d2