From 83e1fdcb0167c36729889511f7b1165038044c88 Mon Sep 17 00:00:00 2001 From: rubidium Date: Sun, 5 Aug 2007 21:20:55 +0000 Subject: (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. --- src/town_cmd.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'src/town_cmd.cpp') diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 4fa9a8c85..48b20ffc7 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -53,6 +53,10 @@ Town::Town(TileIndex tile) Town::~Town() { + DeleteName(this->townnametype); + + if (CleaningPool()) return; + Industry *i; /* Delete town authority window @@ -87,15 +91,9 @@ Town::~Town() MarkWholeScreenDirty(); - this->QuickFree(); this->xy = 0; } -void Town::QuickFree() -{ - DeleteName(this->townnametype); -} - // Local static int _grow_town_result; -- cgit v1.2.3-54-g00ecf