From 77b7366c2947a3f2545d5542021be1cc203a74e8 Mon Sep 17 00:00:00 2001 From: truebrain Date: Mon, 19 Dec 2011 20:59:36 +0000 Subject: (svn r23622) -Add: a set of events to trigger in a GameScript --- src/town_cmd.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/town_cmd.cpp') diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 3bcbda8e8..096468599 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -47,6 +47,7 @@ #include "object_map.h" #include "object_base.h" #include "ai/ai.hpp" +#include "game/game.hpp" #include "table/strings.h" #include "table/town_land.h" @@ -1698,6 +1699,7 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 AddNewsItem(STR_NEWS_NEW_TOWN, NS_INDUSTRY_OPEN, NR_TILE, tile, NR_NONE, UINT32_MAX, cn); AI::BroadcastNewEvent(new ScriptEventTownFounded(t->index)); + Game::NewEvent(new ScriptEventTownFounded(t->index)); } } return cost; -- cgit v1.2.3-54-g00ecf