From 6939569362a8c3e2c1b5174962309d0d73152845 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 23 Apr 2008 20:56:08 +0000 Subject: (svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though. --- src/town_cmd.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/town_cmd.cpp') diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 8bbe05377..1f6c2bd61 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -31,7 +31,6 @@ #include "newgrf_house.h" #include "newgrf_commons.h" #include "newgrf_townname.h" -#include "misc/autoptr.hpp" #include "autoslope.h" #include "waypoint.h" #include "transparency.h" @@ -1538,16 +1537,14 @@ CommandCost CmdBuildTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) return_cmd_error(STR_023A_TOO_MANY_TOWNS); /* Allocate town struct */ - Town *t = new Town(tile); - if (t == NULL) return_cmd_error(STR_023A_TOO_MANY_TOWNS); - AutoPtrT t_auto_delete = t; + if (!Town::CanAllocateItem()) return_cmd_error(STR_023A_TOO_MANY_TOWNS); /* Create the town */ if (flags & DC_EXEC) { + Town *t = new Town(tile); _generating_world = true; DoCreateTown(t, tile, townnameparts, (TownSizeMode)p2, p1); _generating_world = false; - t_auto_delete.Detach(); } return CommandCost(); } -- cgit v1.2.3-54-g00ecf