From 36bb92ae241403d61dc7a3e5a1696b615be61395 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 7 Mar 2007 11:47:46 +0000 Subject: (svn r9050) -Codechange: Foo(void) -> Foo() --- src/town_cmd.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/town_cmd.cpp') diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index e0eb03d73..b212af129 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -251,7 +251,7 @@ static void ChangePopulation(Town *t, int mod) if (_town_sort_order & 2) _town_sort_dirty = true; } -uint32 GetWorldPopulation(void) +uint32 GetWorldPopulation() { uint32 pop; const Town* t; @@ -442,7 +442,7 @@ static void TownTickHandler(Town *t) UpdateTownRadius(t); } -void OnTick_Town(void) +void OnTick_Town() { if (_game_mode == GM_EDITOR) return; @@ -760,7 +760,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile) // Generate a random road block // The probability of a straight road // is somewhat higher than a curved. -static RoadBits GenRandomRoadBits(void) +static RoadBits GenRandomRoadBits() { uint32 r = Random(); uint a = GB(r, 0, 2); @@ -987,7 +987,7 @@ static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, uint siz UpdateTownMaxPass(t); } -static Town *AllocateTown(void) +static Town *AllocateTown() { Town *t; @@ -1090,7 +1090,7 @@ Town *CreateRandomTown(uint attempts, uint size_mode) static const byte _num_initial_towns[3] = {11, 23, 46}; -bool GenerateTowns(void) +bool GenerateTowns() { uint num = 0; uint n = ScaleByMapSize(_num_initial_towns[_opt.diff.number_towns] + (Random() & 7)); @@ -1807,7 +1807,7 @@ bool CheckforTownRating(uint32 flags, Town *t, byte type) return true; } -void TownsMonthlyLoop(void) +void TownsMonthlyLoop() { Town *t; @@ -1823,7 +1823,7 @@ void TownsMonthlyLoop(void) } } -void InitializeTowns(void) +void InitializeTowns() { Subsidy *s; @@ -1922,7 +1922,7 @@ static const SaveLoad _town_desc[] = { SLE_END() }; -static void Save_TOWN(void) +static void Save_TOWN() { Town *t; @@ -1932,7 +1932,7 @@ static void Save_TOWN(void) } } -static void Load_TOWN(void) +static void Load_TOWN() { int index; @@ -1956,7 +1956,7 @@ static void Load_TOWN(void) _cur_town_ctr = 0; } -void AfterLoadTown(void) +void AfterLoadTown() { Town *t; FOR_ALL_TOWNS(t) { -- cgit v1.2.3-70-g09d2