From ca6493f2e638fe528107eb88d8be83815b5110b3 Mon Sep 17 00:00:00 2001 From: frosch Date: Mon, 15 Aug 2016 18:32:25 +0000 Subject: (svn r27626) -Codechange: Do not use the cursor sprite as PlaceObject status in the main toolbar. --- src/toolbar_gui.cpp | 37 +++++++++++++++++++++++-------------- 1 file changed, 23 insertions(+), 14 deletions(-) (limited to 'src/toolbar_gui.cpp') diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp index 45d751dc5..40c75ad71 100644 --- a/src/toolbar_gui.cpp +++ b/src/toolbar_gui.cpp @@ -79,6 +79,9 @@ enum CallBackFunction { CBF_PLACE_LANDINFO, }; +static CallBackFunction _last_started_action = CBF_NONE; ///< Last started user action. + + /** * Drop down list entry for showing a checked/unchecked toggle item. */ @@ -247,7 +250,7 @@ static ToolbarMode _toolbar_mode; static CallBackFunction SelectSignTool() { - if (_cursor.sprite == SPR_CURSOR_SIGN) { + if (_last_started_action == CBF_PLACE_SIGN) { ResetObjectToPlace(); return CBF_NONE; } else { @@ -1031,7 +1034,7 @@ static CallBackFunction MenuClickNewspaper(int index) static CallBackFunction PlaceLandBlockInfo() { - if (_cursor.sprite == SPR_CURSOR_QUERY) { + if (_last_started_action == CBF_PLACE_LANDINFO) { ResetObjectToPlace(); return CBF_NONE; } else { @@ -1656,13 +1659,11 @@ enum MainToolbarHotkeys { /** Main toolbar. */ struct MainToolbarWindow : Window { - CallBackFunction last_started_action; ///< Last started user action. - MainToolbarWindow(WindowDesc *desc) : Window(desc) { this->InitNested(0); - this->last_started_action = CBF_NONE; + _last_started_action = CBF_NONE; CLRBITS(this->flags, WF_WHITE_BORDER); this->SetWidgetDisabledState(WID_TN_PAUSE, _networking && !_network_server); // if not server, disable pause button this->SetWidgetDisabledState(WID_TN_FAST_FORWARD, _networking); // if networking, disable fast-forward button @@ -1701,7 +1702,7 @@ struct MainToolbarWindow : Window { virtual void OnDropdownSelect(int widget, int index) { CallBackFunction cbf = _menu_clicked_procs[widget](index); - if (cbf != CBF_NONE) this->last_started_action = cbf; + if (cbf != CBF_NONE) _last_started_action = cbf; } virtual EventState OnHotkey(int hotkey) @@ -1754,7 +1755,7 @@ struct MainToolbarWindow : Window { virtual void OnPlaceObject(Point pt, TileIndex tile) { - switch (this->last_started_action) { + switch (_last_started_action) { case CBF_PLACE_SIGN: PlaceProc_Sign(tile); break; @@ -1767,6 +1768,11 @@ struct MainToolbarWindow : Window { } } + virtual void OnPlaceObjectAbort() + { + _last_started_action = CBF_NONE; + } + virtual void OnTick() { if (this->IsWidgetLowered(WID_TN_PAUSE) != !!_pause_mode) { @@ -1978,13 +1984,11 @@ enum MainToolbarEditorHotkeys { }; struct ScenarioEditorToolbarWindow : Window { - CallBackFunction last_started_action; ///< Last started user action. - ScenarioEditorToolbarWindow(WindowDesc *desc) : Window(desc) { this->InitNested(0); - this->last_started_action = CBF_NONE; + _last_started_action = CBF_NONE; CLRBITS(this->flags, WF_WHITE_BORDER); PositionMainToolbar(this); DoZoomInOutWindow(ZOOM_NONE, this); @@ -2043,7 +2047,7 @@ struct ScenarioEditorToolbarWindow : Window { { if (_game_mode == GM_MENU) return; CallBackFunction cbf = _scen_toolbar_button_procs[widget](this); - if (cbf != CBF_NONE) this->last_started_action = cbf; + if (cbf != CBF_NONE) _last_started_action = cbf; } virtual void OnDropdownSelect(int widget, int index) @@ -2052,7 +2056,7 @@ struct ScenarioEditorToolbarWindow : Window { * editor toolbar, so we need to adjust for it. */ if (widget == WID_TE_SMALL_MAP) widget = WID_TN_SMALL_MAP; CallBackFunction cbf = _menu_clicked_procs[widget](index); - if (cbf != CBF_NONE) this->last_started_action = cbf; + if (cbf != CBF_NONE) _last_started_action = cbf; if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP); } @@ -2084,13 +2088,13 @@ struct ScenarioEditorToolbarWindow : Window { case MTEHK_EXTRA_VIEWPORT: ShowExtraViewPortWindowForTileUnderCursor(); break; default: return ES_NOT_HANDLED; } - if (cbf != CBF_NONE) this->last_started_action = cbf; + if (cbf != CBF_NONE) _last_started_action = cbf; return ES_HANDLED; } virtual void OnPlaceObject(Point pt, TileIndex tile) { - switch (this->last_started_action) { + switch (_last_started_action) { case CBF_PLACE_SIGN: PlaceProc_Sign(tile); break; @@ -2103,6 +2107,11 @@ struct ScenarioEditorToolbarWindow : Window { } } + virtual void OnPlaceObjectAbort() + { + _last_started_action = CBF_NONE; + } + virtual void OnTimeout() { this->SetWidgetsLoweredState(false, WID_TE_DATE_BACKWARD, WID_TE_DATE_FORWARD, WIDGET_LIST_END); -- cgit v1.2.3-54-g00ecf