From 9cefcdab827b5bc6a3931054b5d1758193ebe600 Mon Sep 17 00:00:00 2001 From: smatz Date: Fri, 25 Dec 2009 23:22:41 +0000 Subject: (svn r18636) -Codechange: make TextEffect::duration a value in ticks instead of ticks * 8 --- src/texteff.cpp | 32 ++++++++++++++------------------ 1 file changed, 14 insertions(+), 18 deletions(-) (limited to 'src/texteff.cpp') diff --git a/src/texteff.cpp b/src/texteff.cpp index caee473cd..bc742924f 100644 --- a/src/texteff.cpp +++ b/src/texteff.cpp @@ -23,9 +23,9 @@ /** Container for all information about a text effect */ struct TextEffect : public ViewportSign{ - StringID string_id; ///< String to draw for the text effect, if INVALID_STRING_ID then it's not valid - uint16 duration; ///< How long the text effect should stay uint64 params_1; ///< DParam parameter + StringID string_id; ///< String to draw for the text effect, if INVALID_STRING_ID then it's not valid + uint8 duration; ///< How long the text effect should stay, in ticks (applies only when mode == TE_RISING) TextEffectMode mode; ///< Type of text effect /** Reset the text effect */ @@ -40,7 +40,7 @@ struct TextEffect : public ViewportSign{ static SmallVector _text_effects; ///< Text effects are stored there /* Text Effects */ -TextEffectID AddTextEffect(StringID msg, int center, int y, uint16 duration, TextEffectMode mode) +TextEffectID AddTextEffect(StringID msg, int center, int y, uint8 duration, TextEffectMode mode) { if (_game_mode == GM_MENU) return INVALID_TE_ID; @@ -80,25 +80,21 @@ void RemoveTextEffect(TextEffectID te_id) _text_effects[te_id].Reset(); } -static void MoveTextEffect(TextEffect *te) -{ - /* Never expire for duration of 0xFFFF */ - if (te->duration == 0xFFFF) return; - if (te->duration < 8) { - te->Reset(); - } else { - te->duration -= 8; - te->MarkDirty(); - te->top--; - te->MarkDirty(); - } -} - void MoveAllTextEffects() { const TextEffect *end = _text_effects.End(); for (TextEffect *te = _text_effects.Begin(); te != end; te++) { - if (te->string_id != INVALID_STRING_ID && te->mode == TE_RISING) MoveTextEffect(te); + if (te->string_id == INVALID_STRING_ID) continue; + if (te->mode != TE_RISING) continue; + + if (te->duration-- == 0) { + te->Reset(); + continue; + } + + te->MarkDirty(); + te->top--; + te->MarkDirty(); } } -- cgit v1.2.3-70-g09d2