From fdd05988b7598968c996070d03617b759c2d983c Mon Sep 17 00:00:00 2001 From: frosch Date: Tue, 1 May 2012 15:13:23 +0000 Subject: (svn r24191) -Fix: If you consider a settings to potentially cause desyncs via NewGRFs and thus disallow changing it in network games, you should probably also sync it to clients. --- src/table/settings.ini | 1 - 1 file changed, 1 deletion(-) (limited to 'src/table') diff --git a/src/table/settings.ini b/src/table/settings.ini index 5906042ee..40af57102 100644 --- a/src/table/settings.ini +++ b/src/table/settings.ini @@ -476,7 +476,6 @@ to = 158 [SDT_BOOL] base = GameSettings var = construction.signal_side -flags = SLF_NO_NETWORK_SYNC guiflags = SGF_NO_NETWORK def = true str = STR_CONFIG_SETTING_SIGNALSIDE -- cgit v1.2.3-54-g00ecf