From f56e630e5cb839b307f04bf52465c4db4d1ad904 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 30 Sep 2008 20:39:50 +0000 Subject: (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. --- src/table/sprites.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/table/sprites.h') diff --git a/src/table/sprites.h b/src/table/sprites.h index e4a14efb2..d3091e41c 100644 --- a/src/table/sprites.h +++ b/src/table/sprites.h @@ -242,7 +242,7 @@ enum Sprites { /* Manager face sprites */ SPR_GRADIENT = 874, // background gradient behind manager face - /* Icon showing player colour. */ + /* Icon showing company colour. */ SPR_PLAYER_ICON = 747, /* is itself no foundation sprite, because tileh 0 has no foundation */ @@ -1530,7 +1530,7 @@ enum PaletteSprites { PALETTE_TO_DARK_GREEN = 0x30E, PALETTE_TO_BLUE = 0x30F, PALETTE_TO_CREAM = 0x310, - //maybe don't use as player color because it doesn't display in the graphs? + //maybe don't use as company color because it doesn't display in the graphs? PALETTE_TO_MAUVE = 0x311, PALETTE_TO_PURPLE = 0x312, PALETTE_TO_ORANGE = 0x313, -- cgit v1.2.3-54-g00ecf